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July 28th, 2008, 04:00 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: A fourth age
Well, I think it could be an incredible amount of fun not only to play, but to build.
But it is a bit scary - it's not just 1 race, but an entire universe! Would need at least 10 "species" to play I think, and a full array of items and spells, plus at least one map to start.
Maybe if we poke around we can find a third team member, and it will all start to look more plausible, in our lifetime.  I do have an awful lot of spare time, but I'll need a lot of help/supervision to do it right. 
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July 28th, 2008, 09:09 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: A fourth age
It would be MoO 4 ^^
Maybe Dom3's engine is not the most perfectly fitting for a project like this.
But indeed it would be fun ^^
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IN UN LAMPO DI GLORIA!
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July 28th, 2008, 11:20 AM
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Second Lieutenant
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Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
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Re: A fourth age
Quote:
JimMorrison said:Maybe if we poke around we can find a third team member, and it will all start to look more plausible, in our lifetime. I do have an awful lot of spare time, but I'll need a lot of help/supervision to do it right.
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I'd like to be that third team member  I haven't even touched the modding guide yet, but I'm sure I could try, and even if I can't, I could at least help with ideas and concepts.
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July 28th, 2008, 01:05 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: A fourth age
As long as you're only discussing things, everything's going to be fine. Actually starting the project will probably cause lots of trouble. 
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July 28th, 2008, 07:26 PM
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Corporal
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Join Date: Jan 2007
Location: Next door...
Posts: 160
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Thanked 12 Times in 4 Posts
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Re: A fourth age
Ancient Age maybe. more ancient than the early age.
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My life has the tendency to fall apart when I'm awake, you know?
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July 28th, 2008, 08:26 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: A fourth age
Quote:
Endoperez said:
As long as you're only discussing things, everything's going to be fine. Actually starting the project will probably cause lots of trouble.
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Mmmmm.
Your pee is the perfect accent for these cornflakes. 
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July 28th, 2008, 10:05 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: A fourth age
I won't hold my breath for it, but good luck and I hope you get it done.
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July 28th, 2008, 10:17 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: A fourth age
Jim, you can put me down for graphics, and general advice. I can also do descriptions and come up with some ideas for nations, etc.
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You've sailed off the edge of the map--here there be badgers!
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July 28th, 2008, 10:28 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: A fourth age
Okay! Let's see if we act serious, if someone with even more experience comes along to at least provide over-arching guidance.
Dominions 3000 Design Team:
JimMorrison Team Lead and Comic Relief
HoneyBadger Graphic Design and Creative Concepts
Darkwind Enthusiastic Inspiration and Assistant to the Comic Relief
Ohhh, we're shaping up right and proper already! We might become scary if someone with real modding experience shows up. 
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