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  #1  
Old July 28th, 2008, 09:16 AM

konming konming is offline
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Default Re: Starting Population Amount

May I say those are designed to be different, while this is random for no good reason and entirely unneccessary?

I would also think someone starting with 350G instead of 400G a small thing in such a big game, still, why do it?
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  #2  
Old July 28th, 2008, 09:41 AM

Sombre Sombre is offline
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Default Re: Starting Population Amount

No idea why it happens. I've noticed it too.

I'd also like to know if the terrain type of the capital matters.
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  #3  
Old July 28th, 2008, 10:09 AM
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Default Re: Starting Population Amount

If I remember correctly, the terrain has no affect and I would even go so far as to say that the terrain for the given province is ignored and is treated like plains even if it was tagged as swamp or waste in the map file.

Take that with a grain of salt. A lot of time and several patches have passed since I last tested it.
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  #4  
Old July 28th, 2008, 10:31 AM
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Default Re: Starting Population Amount

Quote:
Ballbarian said:
If I remember correctly, the terrain has no affect and I would even go so far as to say that the terrain for the given province is ignored and is treated like plains even if it was tagged as swamp or waste in the map file.

Take that with a grain of salt. A lot of time and several patches have passed since I last tested it.
Nothing wrong with your memory.
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  #5  
Old July 28th, 2008, 04:27 PM

Micah Micah is offline
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Default Re: Starting Population Amount

Quote:
Ballbarian said:
If I remember correctly, the terrain has no affect and I would even go so far as to say that the terrain for the given province is ignored and is treated like plains even if it was tagged as swamp or waste in the map file.

Take that with a grain of salt. A lot of time and several patches have passed since I last tested it.
Just to clarify, this is only in regard to resources and pop, a swamp's still a swamp in terms of combat penalties and army movement, IIRC.
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  #6  
Old July 28th, 2008, 04:50 PM
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Default Re: Starting Population Amount

+1 for setting all provinces to 30Kin the beginning. This difference really matters, that's true.
However, I don't really believe this will be fixed
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  #7  
Old July 28th, 2008, 06:00 PM
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Kristoffer O Kristoffer O is offline
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Default Re: Starting Population Amount

I don't think there is a randomness added. It might be the result of scales or castles or something else, but to my knowledge the start pop is set to 30 k.
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  #8  
Old July 28th, 2008, 08:16 PM
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Default Re: Starting Population Amount

Quote:
Kristoffer O said:
I don't think there is a randomness added. It might be the result of scales or castles or something else, but to my knowledge the start pop is set to 30 k.
Don't do it Kris! Hurry, if you delete the post now, not many people will have seen it! Oh and delete mine too, since it quotes you.

But I must say, multiple starts with the same pretender, on a map with fixed starting locations WILL in fact yield varying starting pop. <3

Just did 3 starts with same pretender, on same starting province. All 3 had different starting pop, ranging from 29560-30380. I know that the deviation is potentially larger than that, but as was pointed out, it really is just another random factor, I can deal with it - or drop over dead if it really is the end of the world. I'm pretty sure we'll be okay though.
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Old July 28th, 2008, 10:51 AM
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Default Re: Starting Population Amount

Quote:
konming said: May I say those are designed to be different, while this is random for no good reason and entirely unneccessary?
I can't think of any good reason for it not to be random. Different provinces have different land areas. A capital is going to have more people than a non-capital of the same area, simply because the capital will attract people to it. Terrain type should probably have more effect than it does now.

All population below the thousands digit is just noise anyway, IMO.
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  #10  
Old July 28th, 2008, 11:53 AM
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Default Re: Starting Population Amount

To me the only thing "entirely unnecessary" would be losing even 1 minute, for someone doing the next patch, to change it ^_^

(jk konmig, don't take it badly )
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