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July 28th, 2008, 09:41 AM
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BANNED USER
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Join Date: Feb 2007
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Re: Starting Population Amount
No idea why it happens. I've noticed it too.
I'd also like to know if the terrain type of the capital matters.
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July 28th, 2008, 10:09 AM
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Colonel
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Join Date: May 2005
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Re: Starting Population Amount
If I remember correctly, the terrain has no affect and I would even go so far as to say that the terrain for the given province is ignored and is treated like plains even if it was tagged as swamp or waste in the map file.
Take that with a grain of salt. A lot of time and several patches have passed since I last tested it.
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July 28th, 2008, 10:31 AM
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National Security Advisor
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Re: Starting Population Amount
Quote:
Ballbarian said:
If I remember correctly, the terrain has no affect and I would even go so far as to say that the terrain for the given province is ignored and is treated like plains even if it was tagged as swamp or waste in the map file.
Take that with a grain of salt. A lot of time and several patches have passed since I last tested it.
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Nothing wrong with your memory.
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July 28th, 2008, 04:27 PM
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Major
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Join Date: Dec 2006
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Re: Starting Population Amount
Quote:
Ballbarian said:
If I remember correctly, the terrain has no affect and I would even go so far as to say that the terrain for the given province is ignored and is treated like plains even if it was tagged as swamp or waste in the map file.
Take that with a grain of salt. A lot of time and several patches have passed since I last tested it.
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Just to clarify, this is only in regard to resources and pop, a swamp's still a swamp in terms of combat penalties and army movement, IIRC.
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July 28th, 2008, 04:50 PM
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Lieutenant Colonel
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Re: Starting Population Amount
+1 for setting all provinces to 30Kin the beginning. This difference really matters, that's true.
However, I don't really believe this will be fixed 
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July 28th, 2008, 06:00 PM
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General
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Location: Sweden
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Re: Starting Population Amount
I don't think there is a randomness added. It might be the result of scales or castles or something else, but to my knowledge the start pop is set to 30 k.
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July 28th, 2008, 08:16 PM
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Lieutenant General
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Join Date: May 2008
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Re: Starting Population Amount
Quote:
Kristoffer O said:
I don't think there is a randomness added. It might be the result of scales or castles or something else, but to my knowledge the start pop is set to 30 k.
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Don't do it Kris! Hurry, if you delete the post now, not many people will have seen it!  Oh and delete mine too, since it quotes you.
But I must say, multiple starts with the same pretender, on a map with fixed starting locations WILL in fact yield varying starting pop. <3
Just did 3 starts with same pretender, on same starting province. All 3 had different starting pop, ranging from 29560-30380. I know that the deviation is potentially larger than that, but as was pointed out, it really is just another random factor, I can deal with it - or drop over dead if it really is the end of the world. I'm pretty sure we'll be okay though. 
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July 29th, 2008, 06:41 AM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Starting Population Amount
Ah, that's nice. I like randomness.
I was afraid it was all structured and balanced. We can't have that can we 
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