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July 28th, 2008, 01:05 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: A fourth age
As long as you're only discussing things, everything's going to be fine. Actually starting the project will probably cause lots of trouble. 
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July 28th, 2008, 07:26 PM
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Corporal
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Join Date: Jan 2007
Location: Next door...
Posts: 160
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Thanked 12 Times in 4 Posts
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Re: A fourth age
Ancient Age maybe. more ancient than the early age.
__________________
My life has the tendency to fall apart when I'm awake, you know?
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July 28th, 2008, 08:26 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: A fourth age
Quote:
Endoperez said:
As long as you're only discussing things, everything's going to be fine. Actually starting the project will probably cause lots of trouble.
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Mmmmm.
Your pee is the perfect accent for these cornflakes. 
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July 28th, 2008, 10:05 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: A fourth age
I won't hold my breath for it, but good luck and I hope you get it done.
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July 28th, 2008, 10:17 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: A fourth age
Jim, you can put me down for graphics, and general advice. I can also do descriptions and come up with some ideas for nations, etc.
__________________
You've sailed off the edge of the map--here there be badgers!
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July 28th, 2008, 10:28 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: A fourth age
Okay! Let's see if we act serious, if someone with even more experience comes along to at least provide over-arching guidance.
Dominions 3000 Design Team:
JimMorrison Team Lead and Comic Relief
HoneyBadger Graphic Design and Creative Concepts
Darkwind Enthusiastic Inspiration and Assistant to the Comic Relief
Ohhh, we're shaping up right and proper already! We might become scary if someone with real modding experience shows up. 
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July 28th, 2008, 10:37 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: A fourth age
Ok, first of all, are we going to continue the whole Dominions style of basing our nations on real world culture? In that case, we would want to use real science fiction, instead of mythology. That could be a lot of fun for me, to research and come up with ideas for.
__________________
You've sailed off the edge of the map--here there be badgers!
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July 28th, 2008, 11:30 PM
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Second Lieutenant
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Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
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Re: A fourth age
Actually, I figured we could have some great fun brainstorming ideas. They don't necessarily have to be stock sci-fi ideas, although a few (many of them?) likely will be. I'm also wondering what we'd call the gems, and how we'd deal with the globals. If I remember correctly, the globals are uneditable. I might be thinking too far ahead though.
Also, I'm thinking we should move this discussion to a thread. PMs might work, but then we wouldn't be able to get any input from everyone else, would we? 
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