.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old July 30th, 2008, 02:12 PM

Kuritza Kuritza is offline
First Lieutenant
 
Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
Kuritza is on a distinguished road
Default Re: VOTD-Still like it

Quote:
chrispedersen said:In this game the Ermorian player had done everything possible to maiximize unit production.
I imagine a bunch of mammoths would have worked too.
He didnt maximise unit production, he produced astral 9/fire 9 shadow vestals. Mammoths were absolutely useless, and thunderstrikes were hitting infantry and skellies. Iceclads were as useless as ever, too.

I have won that conflict after my God fell, so in a way, you're right. But that's only because I wasnt his first target... I had living clouds, storm and Sea King's court. But were it within the first 20 turns, I would be dead meat, not even a chance.
So I dont see why should there be a spell that kills SC Gods without a chance to counter it somehow. SC Gods are your defense against double-bless rushes (or LA Ermor & Rlyeh, who are powerful enough anyway). VotD is an *overland* 4-lvl spell that makes your SC God obsolete. Where, I daresay, is an overland 4-lvl spell that makes obsolete freespawn hordes and double-blessed sacred troops?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:05 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.