|
|
|
 |

July 30th, 2008, 02:12 PM
|
 |
Second Lieutenant
|
|
Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
|
|
Re: Dominions 3000 (tentative name)
Quote:
llamabeast said:
So, would the planets be represented by land, and space by water? Then spaceships could be aquatic. The troop carriers could grant "water breathing" to the units they commanded, hence allowing carrying troops through space. However, the troops would then be present in space combats. The only solution I can think of to this would be to have spaceships vastly superior to troops, so that troops fighting in space would be largely irrelevant (as you'd expect if troops were floating around in spacesuits, although that still doesn't explain why they got out of their transports in the first place)
|
That was what I was thinking, that troop carriers would be able to bring units into space. Endoperez's idea could work, as well, since either way the carriers would have to be amphibious, but with sailing the problem of a small army of units leaving the carrier to unload their clips (or lasers) against the vastly superior hulls of the enemy spaceships is avoided. It might not help with cross-system expeditions, though.
|

July 30th, 2008, 02:32 PM
|
 |
General
|
|
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
|
|
Re: Dominions 3000 (tentative name)
Lazers, realistically speaking, are invisible, so no real worries there.
Maybe space combat, etc. should just be a non-entity for now, as has been suggested. That way, we could still represent worlds that are too hostile to life, to enter without special equipment.
__________________
You've sailed off the edge of the map--here there be badgers!
|

July 30th, 2008, 06:44 PM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Dominions 3000 (tentative name)
hmm troops in space could actially wear spacesuits armoured with heavy weapons (which troops can't carry on land to stay thematically) so they could fire on ships though
--> this would mean most troops would need an other form for when in water though (like oceania mages?): the interesting thing could be that all troops would be similar in space (water) while there could be vastly different in power on the ground.
(though I'd say militia should still be weaker in space than elites.. but the difference could be nice.. attack elite armies in space and not on land if possible so they are relatively weaker.)
you could then also make more space based races (more powerfull spacesuits) and more land based races
Troops in space province could be living in spacestations or something.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|

July 30th, 2008, 06:52 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Dominions 3000 (tentative name)
Oooh! The new patch will include the feature to set water-shapes for units. So you can have space-suited versions of units. For some they might be more powerful, like Aezeal says. For others they might be inactive. Perhaps bio-creatures change into chrysalids/spores in space, so they can't actually fight. Or humans might just be in little shuttle-pods, again unable to effectively fight.
That would be very cool.
|

July 31st, 2008, 02:17 PM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Dominions 3000 (tentative name)
posts with Like Aezeal says are are good.. listen to them 
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|

July 31st, 2008, 06:42 PM
|
 |
Second Lieutenant
|
|
Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
|
|
Re: Dominions 3000 (tentative name)
Well, I guess we might as well figure out what's going to happen. All of these methods of troop transport through space sound good, really. Which one should we use?
Also, how will we divide work (or will one person basically do everything)? What will we be aiming to do first, second, third, etc.? What should we aim for in the first playable version (the full thing, or the bare bones, or something in between)? Have we even discussed the specifics of most things? Will these questions ever end?!
|

August 1st, 2008, 06:37 AM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Dominions 3000 (tentative name)
If you have any modding questions, just stick them up in the thread and more experienced modders will answer.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|