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July 30th, 2008, 07:25 PM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: New EA game: DeadlyMedley
It was an honest mistake, and I think we should restart. If we use the fixed starting position map, does it still use the same.tga file? Do we players need to download anything? Or does the .trn file map data include everything we need?
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July 30th, 2008, 07:56 PM
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Sergeant
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Join Date: Oct 2006
Posts: 243
Thanks: 0
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Re: New EA game: DeadlyMedley
let's restart guys.
__________________
If you gotta shoot, shoot, don't talk.
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July 30th, 2008, 08:19 PM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: New EA game: DeadlyMedley
yep lets restart
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July 30th, 2008, 09:31 PM
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Sergeant
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Join Date: Aug 2006
Location: Near Allentown, PA
Posts: 371
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New EA game: DeadlyMedley
Sounds good to me. I saw a fixed start map when I started the game, but I don't know where to DL it. I'm going to look around and see what I can figure out.
.....edit: We can't DL the map. Apparently we just need the regular map file we already have. The server randomly assigns us to the hand picked, balanced start positions.
I didn't realize that I could delete the original game, so I started a new one. Send your pretenders to DeadlyMedley2, instead.
I probably could have done this restart better and kept the same name. Oh well. Learning experience and all that.
__________________
"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
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July 31st, 2008, 08:32 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: New EA game: DeadlyMedley
Yeah, there's even a bonus new admin option which allows you to take a newly started game and take it back to the "Waiting for pretenders" stage, keeping all the pretenders, called "Restart game" I think. As you say though, all a learning experience, I think people had gotten used to the old set of options. Hmm, I really should update the FAQ soon, as it's horribly out of date.
Also, you're right about the map, you don't need to download it.
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July 31st, 2008, 10:41 AM
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Sergeant
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Join Date: Aug 2006
Location: Near Allentown, PA
Posts: 371
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New EA game: DeadlyMedley
Ok, where did Arcosephale come from? Did someone switch factions? Not a problem but I really should be kept up to date on this stuff.
__________________
"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
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July 31st, 2008, 11:00 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: New EA game: DeadlyMedley
heh
did you manage to get all 12? it has been a while since i've played a game, and haven't ever done EA MP, and would be happy to send in some simple helheim pretender if you're missing someone 
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