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  #1  
Old August 2nd, 2008, 11:26 AM

sum1lost sum1lost is offline
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Default Re: HINNOM EATS EVERYTHING

How about you show a sauromatia build, and he shows you a hinnom build that takes it?
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  #2  
Old August 2nd, 2008, 12:10 PM
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JimMorrison JimMorrison is offline
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Default Re: HINNOM EATS EVERYTHING

I think we could do this all day long.

ROCK!

PAPER!

SCISSORS!


Curses! You have outplayed me again!
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  #3  
Old August 2nd, 2008, 07:41 PM

Itchykobu Itchykobu is offline
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Default Re: HINNOM EATS EVERYTHING

On the subject of Hinnom eating everything...I am finding this to be painfully true. I started an 8 player game against CPU, and Hinnom started on the other side of the map from me (EA Agartha). After I destroyed Mictlan other nations started agressing me, namely Ulm, Atlantis, and Caelum. I was establishing a defensive front against these three when I decided to check the score graph. Imagine my displeasure when I found that I was in second place on all graphs....Hinnom was in first. This would normally be no problem...except that on all graphs they were 4x higher on the charts. So, the other CPU players were just going belly-up under Hinnom's power. Suddenly (like, within the course of 1 turn) Caelum and Atlantis disappeared, and in their place the legions of Hinnom stood. I got powered back to almost my capitol. Unfortunately, I had gone Ageless Olm E6W6 and could think of no solid way to stop the tide of destruction. In a tremendous effort I did a TON of alchemy and empowerment to get a D9 Oracle of Death. Using the Oracle I cast Utterdark and cut Hinnom's armies in half....my pale ones gained the upper hand in combat against Hinnom's national units. Not deterred, I saw an immediate spike in Hinnom's use of blood mages and demon summonings.

I am slowly turning the tide in my favor, using alchemy to generate income (see, it's not a useless mechanic to convert fire gems to gold!). I've cast frozen seas to cut off Hinnom's ocean assaults and establish choke points. I've empowered tons of oracles and olms to cast upwards of four Ghost Riders and 5 Earth Attacks per turn to break Hinnom's undead/demon sieges on my choke points.

My major obstacle now is a demon army led by a huge nephilim prophet that keeps casting spells to make his entire army ethereal, while I churn out as many barathrusian elementals and Umbrals as I can per turn.

Early summer, year 28, and I can't get Hinnom to break....
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  #4  
Old August 2nd, 2008, 08:50 PM

MaxWilson MaxWilson is offline
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Default Re: HINNOM EATS EVERYTHING

I'm really impressed that Hinnom's AI switched to blood mages under Utterdark. Nice job, JK!

Sounds like a fun game.

-Max
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  #5  
Old August 2nd, 2008, 08:57 PM

Itchykobu Itchykobu is offline
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Default Re: HINNOM EATS EVERYTHING

Yeah, wasn't expecting demons with power++ in darkness to appear.

Fun game? Yes. Devoting wayyyy too much time to trying to end it? Definitely.

Can't wait to try a new nation/map!
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  #6  
Old August 2nd, 2008, 10:19 PM
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JimMorrison JimMorrison is offline
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Default Re: HINNOM EATS EVERYTHING

Hey if it's taking you that long to kill him, consider powering up a Blood economy of your own on the side - very cost effective once it's started. Then you can get your own Fiends of Darkness and whatnots, really fun stuff.

Though Earth Elementals and Umbrals are pretty nice already. Did you try Magma Babies on him at all? Many demons are actually fire vulnerable, and those Babies have insane damage output.
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  #7  
Old August 3rd, 2008, 09:19 AM

Itchykobu Itchykobu is offline
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Default Re: HINNOM EATS EVERYTHING

Wow,yeah. I had stopped doing magma babies before the utterdark because Hinnom was employing a lot of fire and tramplers...but now that it's mostly dead and demons I should whip out a few more fire factory earth readers. Only downside I can see is that the Hinnom pretender is a phoenix
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