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August 4th, 2008, 07:01 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: The Bogarus Problem
What I meant is, when you dont produce mages during the initial 6 turns, first mages you make will have to choose between site-searching or researching - making the gap even worse, be it research gap or magic sites gap.
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August 4th, 2008, 10:03 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: The Bogarus Problem
Oh man. I just have to comment.
I've been extremely happy with my air4/earth5 dom 9 pretender for Bogarus in Kingmaker. Since you have air shield from the get-go he doesn't die to any indy province. If you script him right, he can even take on blood vine provinces.
I've been running him around since the beginning of time with zero equipment, and he only gets more amazing when you add onto it. Unlike PoD he can run right up front from the beginning. He's also 100% fire resistant meaning he can go toe to toe with sacreds using a fire bless.
Personally I would never recommend that someone use expensive, mapmove one, old age smiters as an answer to Bogarus's military problems which net zero research. In the early game they have enough trouble expanding, but a cyclops like I described is amazing. I had myself at the top of the expansion chart with him at the beginning of the game.
Also, you can research your way towards alteration two in less time then it would take the enemy to get ontop of you, giving you access to ironskin, and mistform. Throw in summon earth power and you have an early game SC.
And like Micah said, you still have great scales giving you tons of cash. I'm using O3S3G3M-2
Jazzepi
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August 4th, 2008, 02:00 PM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
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Re: The Bogarus Problem
I can see that Bogarus doesn't have an obvious troop tactic. There's no great bless unit, the archery is mediocre, and there's no hydra-like monster. But they are certainly seem *adequate*. They've got solid infantry, and knights that can add some big punch if you crank a few out.
If you've taken sloth and can pretty much only recruit the Voi, you would be asking for trouble without an SC pretender. But I suspect you could hold enemies off with the quality troops. Add lots of very cheap voi archers behind a decent front line and it should be pretty effective. Shouldn't it?
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August 4th, 2008, 02:31 PM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: The Bogarus Problem
Jazzepi
Maybe I've done something wrong but your build, even with cold 3 (which you didn't state but i took it as implicit) still gives me -37 design points 
__________________
IN UN LAMPO DI GLORIA!
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August 4th, 2008, 07:54 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: The Bogarus Problem
Quote:
Tifone said:
Jazzepi
Maybe I've done something wrong but your build, even with cold 3 (which you didn't state but i took it as implicit) still gives me -37 design points
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Sorry. The build is as follows.
A4
E5
Dom9
O3
S3
C2
G3
Misfortune2
Drain2
Jazzepi
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