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  #1  
Old August 6th, 2008, 09:38 AM
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Default Re: Unit Buffs Quick reference

Thank you vfb and Tifone (its evident you have gone to great lengths to help and you use my format as well so less work for me ).

Tifone, I don't want to include malus effects in this thread. Only buffs

Also CM and CS can be considered buffs but I wanted a list of buffs that a player could take a glance at and easily match what buffs he can and should cast on his units. For some reason I can't quite put my finger on I don't see CM and CS fit exactly to the buff list as I perceive it.
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Old August 6th, 2008, 09:46 AM
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Default Re: Unit Buffs Quick reference

First post updated.
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Old August 6th, 2008, 10:37 AM
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Default Re: Unit Buffs Quick reference

Quote:
WraithLord said:
Thank you vfb and Tifone (its evident you have gone to great lengths to help and you use my format as well so less work for me ).

Tifone, I don't want to include malus effects in this thread. Only buffs

Yeah I was almost sure about that but as you included Doom, I thought maybe you would have liked the "unbuffs" in the list as well

Yes I tried to use your format and to put my little corrections in the order the original spells of you were, sorry if I put the paths in alphabetical order instead of in you one, it was a little faster for me.

Glad I've been helping and thanks again for your efforts for the list and the DominionsKB

Best wishes for yor next project!!
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Old August 6th, 2008, 10:54 AM
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Default Re: Unit Buffs Quick reference

I wrote a few dom related tools in the past (for turn backup, for querying TCP server and for auto hosting PBEM games (( like a simplified CLI based llamasever )) )

They're all posted on some ancient threads here

At one time I was thinking I might write a combat simulator, but I'm not 100% its a good idea, since I think its more fun if players need to guess a bit the outcome of a potential battle rather than just run it 1k time in a battle sim.

Definitely though my next project will be programming one. Documentation is nice but I much prefer to write apps and tools.

BTW, doom is there by mistake, and you may want to take the malus initiative all the way
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Old August 12th, 2008, 03:30 PM
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Default Re: Unit Buffs Quick reference

Ahmm, new forum settings has made astral section invisible (unless marked). I'll have to find an appropriate visible color instead.
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