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August 6th, 2008, 12:32 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Complete List of Mercenaries, Mercs, Mercenary
This list is drawn directly from the game code. Not very useful but it would help to build on it.
Fordo Boggit's Elite Warriors
Fordo Boggit
Hector's Heavy Horsemen
Hector Stark
Magnus's Crossbows
Rolf Magnus
Ferdinando's Footmen
Ferdinando
The Black Fists
Sir Edward Blackfist
Rexor's Barbarians
Rexor
The Armored Fist of God
Guiseppe del Migo
Ship wreckers
Y'gologna
Dagan, the Renegade Sage
Dagan
Obscuro, the Hidden Master
Obscuro
Elephant Corps
Urgek Beast Brother
Urgek
Victor's Villains
Victor
Brave Breakers
Grom Brave Breaker
Dante's Stingers
Dante
The Archers in White
Sanne
Farstrikers
Burelk's City Guard
Burelk
Black Bone's Pirates
Black Bone
The Fishermen
Sho'guu
Madam Fortuna
God's Justice
Guiseppe II
Nergash's Damned Legion
Nergash
Master Gibur
Ghoul Father
Yazrid ibn Hassar
Mamor, the White Wizard
Mamor
Eternal Knights
Orion
Stroumsa's Freaks
Stroumsa
The Lost Legion
The Lost One
Skull Smashers
Gryf
Istana's Warriors
Istana
The Master Druid
Erbum
The Master Assassin
Ferrus, the Iron Wizard
Ferrus
The Boar Mage
Baratus
Wolfkin Reavers
Uttumvirke
Rozul's Red Raptors
Rozul
Mighty Pak-ur
Helmut's Sappers
Helmut
The Green Horde
Murong Chui
Reavers of the Deep
Gladd Yog
Otto the Great
Otto
The Snake Charmer
Putin
God's Enforcers
Guiseppe IV
Knight Errants
Sir Perceville
Agyraspides
Seleucus
The Feathered Serpent
Omecoatl
The Dragon Tamer
Choznar
The Wind Lord
Tempestus
The Whispering Legion
Saladaar
Celestial Apostates
Bajie
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 6th, 2008, 12:43 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
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Re: Complete List of Mercenaries, Mercs, Mercenary
Thanks Calahan! (and Gandalf)!
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i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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August 6th, 2008, 12:47 PM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
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Re: Complete List of Mercenaries, Mercs, Mercenary
Big thanks for that Gandalf. If that is the complete list of mercs then it certainly helps me to spot any that I've missed out.
(Edit) Upon cross-checking both lists, it would appear that the following two mercenaries don't appear in the list from the game code.
- Gote
- Gunter Blukraft’s Sonnenkinder
Someone more knowledgeable than me will have to have a stab as to why that is.
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August 6th, 2008, 01:03 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
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Re: Complete List of Mercenaries, Mercs, Mercenary
except i count 51 different mercs (not counting the leaders seperately) in gandalf's list, and 53 in yours... umm, lol?
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August 6th, 2008, 02:24 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Complete List of Mercenaries, Mercs, Mercenary
Quote:
Calahan said:
Big thanks for that Gandalf. If that is the complete list of mercs then it certainly helps me to spot any that I've missed out.
(Edit) Upon cross-checking both lists, it would appear that the following two mercenaries don't appear in the list from the game code.
- Gote
- Gunter Blukraft’s Sonnenkinder
Someone more knowledgeable than me will have to have a stab as to why that is.
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Ahh yes. Thanks for spotting that. I looked into it. Thats a common problem with pulling strings from the Dominions game code. Both of those names seem to use special characters which are not in my text-screens character set. So they dont display. I get only partial names which I deleted thinking they were not part of the merc set.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 6th, 2008, 03:03 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
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Re: Complete List of Mercenaries, Mercs, Mercenary
Umlauts! They'll be the death of me!
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August 6th, 2008, 05:21 PM
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Sergeant
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Join Date: Jun 2008
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Re: Complete List of Mercenaries, Mercs, Mercenary
Maybe this should go into scenarios, maps, and mods, but...
...shouldn´t mercs have an autospawn of their unit type of choice? (so they replenish)...
... can it be done through modding?...
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August 6th, 2008, 05:48 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Re: Complete List of Mercenaries, Mercs, Mercenary
Yes, modding can create autospawns. I'm not positive if the autospawns can be marked as mercs (can't be selected, die if they retreat) but if it works like Pans' autospawns they will show up in the merc squad. (I expect the merc-ness of merc units is a property of the commander and not the units.)
However, I wouldn't put this in the base game. Mercs are meant to die horrible deaths as siege fodder, not replenish with time. The merc leader is just gambling that he can get his troops killed off without dying himself, so you won't think it's worth the 80 gold to re-hire him alone. Too bad he forgot about his magic items.
-Max
(P.S. I actually don't kill mercs for their magic items. It makes me feel like David murdering Uriah. Icky.)
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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