|
|
|
 |

August 6th, 2008, 02:07 PM
|
 |
Major
|
|
Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
|
|
Re: The Final War
Nope, no ocean and not much land eaither. He's been assassination spell spamming me. Earth Attack, Manifestation, the occasional Mind Hunt when he thinks it's safe. I feeble minded one of his mages with a teleport spell.
Their were also the 14 super combatents, 11 of which are still tromping around. Just three more royalty and 7 more bane lords to kill before he sends me another batch.
I'm also down a castle leaving me only 2 left, which are both being seiged. No worries though, he's not breaking down the walls yet as he used the SCs to take them.
I've still got my good mages around. Mostly because they're immortal as all of them have "died" at least once. Their the gift the keeps on giving.
As for the air gems I needed from you, they were really helpful in eliminating his largest grouping of mages and troops. See, I did some empowering of my own and made a troll king into a earth 3 air 1 mage for some hot Rain Of Stones action. Which is were the hero with 666 kills came in. He's dead now.
Well, that's the Mictlan report. Stay tuned for more.
|

August 6th, 2008, 04:19 PM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: The Final War
Heh. I was going to ask if you two were ready to surrender yet. I guess not.
JM, that battle was definitely epic! The air mage wasn't all that much of a surprise though; hadn't you cast Seeking Arrow at me the previous turn? I'm pretty sure you had. The loss of another of my 8 or so armies isn't a big deal, particularly since I won the battle in the process. I liked my Air Queen though! Give her back, damn you! *shakes fist* ; )
Leprosy is definitely good, but keep in mind it allows a resistance check, costs 10 death gems, and 'only' diseases units (so they're still around for a while). I've been maximizing my penetration items for the spell, so it seems a bit better than normal. I wouldn't call it overpowered, but I am surprised it's not used more in MP. And as soon as your armies enter my territories, Gift of Health no longer applies. (Muahaha!)
AoE, was that my largest grouping of units? I hadn't noticed, I have so many armies running around. ; ) Still, that *was* a rather shocking, unexpected slaughter those trolls invoked on my army--hence the immediate flurry of assassinations. And my feebleminded mage has already recovered; I anticipated the teleport tactic (I was also thinking about stealthed astral mages). Gotta love that Chalice! I hadn't expected to lose 3 fully-equipped Bane Lords assaulting only PD though; that was disappointing.
I can't wait to see what happens next! I may be a little late submitting this current turn, although I'll try not to be, but afterwards I should be back on track.
--IndyPendant.
|

August 6th, 2008, 06:07 PM
|
 |
Lieutenant General
|
|
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
|
|
Re: The Final War
Well..... 40 Death gems diseased 600-700 of my troops, including all of my very expensive and high MR Illithids.  It diseased a good 40 commanders, over 30 of which are mages. Yeah if they can't get cured, they can technically go down in a blaze of glory, but diseased troops very rapidly deteriorate - fully half of them already had an additional affliction on the same turn the spell is cast.
So all things considered, 40 Death gems to ruin 8000g+ worth of troops and mages, some of them highly experienced and/or rare magic picks - I'm gonna call that a bit extravagant. I mean I blew 50 Water on a Murdering Winter, and killed like 33 guys. Sure, the province wasn't Cold 3, but Leprosy doesn't have that kind of a restriction.
I'm disappointed the Air Queen isn't a commander any longer. She's kind of silly without her gear or magic, hardly a better result than just killing her. 
|

August 8th, 2008, 02:36 AM
|
 |
Lieutenant General
|
|
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
|
|
Re: The Final War
Well, I kinda hoped you would want to play with your food a little bit before you ate it, but you're like a kid in a candy store.
As I had supposed earlier, you really are just too massive to fight, and Leprosy and assassinations just wreck everything I can put together.
I'd be more than happy to crown you king of this little world, and move on.  Well played!
|

August 8th, 2008, 07:27 PM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: The Final War
Heh. Yeah, hit as hard and as fast as I can, keep you from recovering. That would definitely be the idea. ; )
It's pretty much a done deal now. We could continue playing it through, but unless AoE has some last-minute, game-winning surprise up his sleeve, I'm going to feel a bit like Arthur in the Holy Grail, when the Black Knight just would not stop fighting: "You are indeed brave, Sir Knight, but the fight is mine...What are you going to, bleed on me?"
I'll wait for AoE to respond, though.
|

August 8th, 2008, 08:29 PM
|
 |
Major
|
|
Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
|
|
Re: The Final War
Give up?! Never! I ask for at least another turn. Personally, I had a lot of fun doing up this last set of commands. So clearly I'd like to see it executed.
|

August 8th, 2008, 08:50 PM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: The Final War
Oh, by all means then! I look forward to seeing what you have prepared. ; )
I'll complete my turn tonight or tomorrow.
|

August 8th, 2008, 10:15 PM
|
 |
Lieutenant General
|
|
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
|
|
Re: The Final War
I'm just going to submit. The Starspawns have cooked up a big pot of shroom tea (don't ask how they do tea at the bottom of the ocean, it's a secret!), and are all preparing to step through the Void Gate to avoid letting me script orders for them - which is a sure precursor to a terrible fate that interrupts their execution of those scripts. 
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|