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August 6th, 2002, 08:11 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Frequently Asked Questions for Newbies
Quote:
1.5.3 Only one vehicle per location will actually mine the location. If you put one robo-minerals satellite and one robo-radioactives satellite at the same location, only the first one placed will actually generate resources. However, if you build a base with different mining components (ie 6 robo-minerals, 4 robo-radiactives, 2 robo-organics for example) all mining components on the station will produce, (but only 1 base per location).(Gandalph)
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The satellite facts are wrong.
1.5.3.1 Only one Ship or Base can mine a location at once. Whichever is placed first will mine.
All mining components on a ship or base will produce, and the value of the planet or asteroids will drop exactly 1% per turn no matter how many mining components you have.
1.5.3.2 In a stack of satellites, up to three satellites can mine, provided they all have robo-miners working on different resources.
Three mineral miner sats will produce the same amount of minerals as one mineral miner sat. A mineral miner sat plus a radioactives miner sat can both work on the same location at the same time, producing the full amount of both resources.
1.5.4.2 In order to make your mining operations Last longer, use only one type of robo miner per base. If all of your robo miners are Mineral miners, the organics and radioactives value of the planet or asteroids will not decrease. When the minerals are gone, you can retrofit the base to an organics or radioactives miner, and continue production for many years to come.
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August 6th, 2002, 08:37 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Frequently Asked Questions for Newbies
[quote]Originally posted by Suicide Junkie:
Quote:
1.5.4.2 In order to make your mining operations Last longer, use only one type of robo miner per base.
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Hmm... I think this is might be wrong. A robominer will cause reduction in all resource types. I haven't checked recently, but that used to be the case. Has it changed?
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August 6th, 2002, 08:48 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Frequently Asked Questions for Newbies
Actually, it has been that way since at least v1.49.
PS: 1.5.4.2 was meant to come after 1.5.4
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August 11th, 2002, 08:48 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Frequently Asked Questions for Newbies
Not sure where to put this, maybe Technology? BTW, why does Religious Studies have such an odd case number?
SYSTEM FACILITIES
3.1 - Production bonuses from system facilities do not appear on the listings of individual planets' output, but the extra production is included in the totals on the (F11) Empire Status page.
3.2 - System facility effects stack with planetary facility effects.
[ August 11, 2002, 19:56: Message edited by: capnq ]
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August 11th, 2002, 09:04 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: Frequently Asked Questions for Newbies
Will incorporate later this week, as to the Talisman number, there is a logical explanation 
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August 11th, 2002, 09:38 PM
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Corporal
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Join Date: May 2002
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Re: Frequently Asked Questions for Newbies
Didn't see this in the FAQ.
Is there any way to make Satellites automatically deploy when built every turn? Sure gets annoying to have to go launch 'em every turn when I may have a number of planets building them.
Bin
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August 11th, 2002, 09:49 PM
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Major General
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Join Date: May 2002
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Re: Frequently Asked Questions for Newbies
Quote:
Originally posted by Binford:
Didn't see this in the FAQ.
Is there any way to make Satellites automatically deploy when built every turn? Sure gets annoying to have to go launch 'em every turn when I may have a number of planets building them.
Bin
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Please ask this question as a new thread, when you get an answer post in this thread and I'll incorporate it into the faq.
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