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  #1  
Old August 6th, 2008, 08:28 PM

ScreamerSimon ScreamerSimon is offline
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Default Re: Weird Worlds: Absolute Warfare [MOD]

Ok, just to give you a quick feedback. I havent played much, just like 4 games, it performed well and I was amazed by the intensity of fights. But well, I should have expected that with that name.

If the BlackSun is locatated at start and is similay to some "music" device in normal game, I have used that. Did exactly what it was designed for, a notebook I have not encountered.

Actually, I think I could go for some games just now...

Thanks for you work!

P.S.: I think you might get more response if you had post you mod in the mod sub-forum.
  #2  
Old August 12th, 2008, 07:38 AM
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qAPLAh qAPLAh is offline
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Clap Bug Report

First of all, respect for your work!! There are a lot of great ideas pumped into this mod.
A quick game revealed that when you get the Alien ("Hulk") Ship, it remains dorment in battles. When i battled the Corrupt, they overpowered me and only the Alien Ship was left. When i clicked on it, the game just exited (crashed) to the desktop.
The balance between you and the enemy is indeed something that needs work.... The only time i was defeated was that last time by the Corrupt when they appeared with 6 (yes, SIX!!! ) of those large configurations. Great when they split up in many little ships!!
Again, it's a fun mod to play and i warmly recommend this to everyone.
 

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