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  #1  
Old August 7th, 2008, 05:12 PM
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Tyrant Tyrant is offline
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Default Re: Fear mechanics

Quote:
Kristoffer O said:


It is 12 random squares close to the fear inspiring one, not necessarily the squares surrounding him.

It might distribute lik this (X=targeted square, M=monster)

OXOOO
XXXXO
XXMXX
OOXOO
OOXOO

I think it targets a square, and if that one is already targeted it tries to target a random neigbopring square of the first attempted square
I use the Prince of Death quite frequently, and have often puzzled over the odd pattern of morale reduction. How come this one guy up close is unaffected but a whole square three ranks back is terrified? This explanation squares completely with my observations.
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Old August 7th, 2008, 07:50 PM

MaxWilson MaxWilson is offline
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Default Re: Fear mechanics

Yeah, it's the same as how Blessing, Legions of Steel, etc. can sometimes miss guys in the middle. I once had an H2 caster trying to bless himself miss three times in a row!

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Old August 7th, 2008, 08:20 PM

Omnirizon Omnirizon is offline
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Default Re: Fear mechanics

hmmm...

if that's how blessing works...

than i wonder if the rabbis ever miss some of the salt? you may buy some kosher salt, only to realize it wasn't actually kosher due to the priest missing. oh how they would snicker at you in heaven.

maybe they're H3 priests, and just divine bless the whole... salt factory.

EDIT: hehe. actually, i don't think kosher salt is even blessed. i think it is called that for some other reason; so bad example.
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