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  #1  
Old August 7th, 2008, 05:24 PM
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Darkwind Darkwind is offline
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Default Re: Dominions 3000 (tentative name)

Quote:
Aezeal said:
which province was not good I can work on it a bit now
I checked again, and the second time I used the map everything seems fine. I still can't open the recruitment without getting an error, but otherwise, everything's fine.
  #2  
Old August 7th, 2008, 06:27 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 (tentative name)

mine works fine now
I'll create a new thread for it though.. it'll be a bit lost here
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
  #3  
Old August 7th, 2008, 10:22 PM
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Darkwind Darkwind is offline
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Default Re: Dominions 3000 (tentative name)

I just finished what could be considered "Neoclidia Beta". It has a pretender, magic sites, enough units and commanders to be usable, and, well, not much more. I rushed a bit to get it to a point where it could be used for Aezeal's mod, so no summons yet (though you do have the priests and magi). I'd post this in Aezeal's thread for his map, but Aezeal's mod is still fun despite being somewhat incomplete, by the way, in my opinion (BTWIMO?). Great work on the graphics, HoneyBadger.

I also made a few new units, so Honeybadger's quite large list of "Sprites To Do For Darkwind" is now even larger (I don't mean to put such a load on you!):

#name "Elder One" (the Pretender God)
#descr "The Elder One is an Old One who refused to sleep. After aeons of wandering, the Elder One found Neoclidia and steered it towards awakening his brethren. Now, the Elder One plans to conquer the galaxy again, and make it as it was in the old times before lesser beings existed.
#size 4
#eyes 12
#weapon "Mindblast"
#weapon "Strange Claw"
#weapon "Strange Claw"

#name "Shoggoth" (the trampler)
#descr "Shoggoths are constructs, built for menial labor and endowed with a simple mind. They are composed of a half-solid, half-liquid goo which is hard to penetrate and can crush objects easily. They can be converted to warfare when the need arises."
#blind
#weapon "fist"

#name "War Shoggoth" (the better trampler)
#descr "Shoggoths are constructs, built for menial labor and endowed with a simple mind. They are composed of a half-solid, half-liquid goo which is hard to penetrate and can crush objects easily. War Shoggoths are trained from creation to be a powerful asset in battle. They are faster, larger and stronger than a typical Shoggoth."
#blind
#weapon "fist"

#name "Deep One Captain"
#descr "Deep Ones who show promise as soldiers and are also capable of leading warriors become Deep One Captains. Captains are the most valued of the Neoclidian army, and are thus heavily protected. Deep Ones are fish people ruled by nobility who also act as priests of the Great old Ones. Because Yithians are fragile, only Deep Ones and mindless constructs are part of the Neoclidian army."
#weapon "Lasergun"
#weapon "Lightsword"
#armor "Heavy Armorsuit"
#armor "Advanced Helmet"

#newmonster 2213
#name "Neoclidian Warship"
#descr "A Neoclidian Warship fitted for commanding duties.Though the ship is not very large as ships go, it is still quite large compared to most living beings."
#size 5
#weapon "Anti-Ship Cannons"
#armor "Ship Plating"
Attached Files
File Type: txt 631937-Neoclidia, Great Old Ones.txt (12.5 KB, 139 views)
  #4  
Old August 8th, 2008, 08:17 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 (tentative name)

OK here the first space map to fit with the Dominions 3000 idea and a mod file to start playing with it as my Galactic Ulm race vs the same race (called Galactic Ulm Rebels)

V 0.20 is out now and as of this version I consider it an actual playable nation

Ulm now has several troops including: marines, close-combat specialist, heavy troopers and artillery troopers and even a fighter (spaceship)

It also has a range of commanders and mages

Try it!!!!

In the future more units will be added, and summons etc!!!

play is and plz give feedback on what is important

Things I've thought:
with more ranged combat
- airbless will be much better
- airshield should be higher research and more enc.
- all spells influencing ranged combat should be more expensive (arrowfend, fire arrows)

anyone able to mod these spells and put the .dm lines in here can expect them to be used in my mod ASAP
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
  #5  
Old August 12th, 2008, 01:10 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 (tentative name)

I've thought of an ideal nation for a space race from myths of our time:
The ousters of the hyperion/endymion saga by Dan simmons

They are perfect to be the "nature" race in space

all sorts of wierd liveforms, men adapted to life and fly in space, treeships

they have it all!!!

Good books to read too !!


THE SHRIKE AS LEVEL 9 summon !!!
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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