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August 8th, 2008, 07:13 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Reverse Nap
As honorable as I am  , I'd find it hard to sit there and get pounded on for three turns and do nothing. I doubt I'd ever enter into one
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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August 8th, 2008, 07:59 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Reverse Nap
I think it's still just a piece of paper.
Jazzepi
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August 8th, 2008, 08:05 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Reverse Nap
I think it would be more reasonable to have it that, for those 3 turns, the party who gave notice cannot initiate hostilities.
If the other party chooses to take hostile action earlier, then it's a state of war, and both can do whatever they please.
I like it, it takes some of the power away from the NAP canceler, who is usually timing it specifically to his optimal advantage.
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August 8th, 2008, 08:23 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Thanked 105 Times in 73 Posts
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Re: Reverse Nap
I think "Reverse NAP" is a misleading name. I was expecting something like a mutual aggression treaty whereby two parties both agree to attack each other for three turns and then cease hostilities.
I also think it would be difficult to enforce. What does it mean to say that A can attack B and B can't act against A? Does B have to stale for three turns? Can B raise PD? Can B shuffle troops around? Can B build troops in border provinces? Can B retake provinces that A takes?
That said, I sort of like the idea of penalizing the NAP canceller. A Non-Aggression Pact has no more teeth than the World Court, but politics and diplomacy are a legitimate part of Dominions. It might be simpler to simply include penalty clauses in the NAP: "The cancelling party must wait three turns before attacking, and must also pay a fine of 2000 pounds of gold to the other party immediately upon cancelling of the NAP." It doesn't need a new name, though, it's just another variation on NAPs.
Hmmm, Dominions as a UN metaphore. Only dictators, unlike pretenders, cost lots of upkeep regardless of the size of the national army.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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August 8th, 2008, 08:30 PM
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Sergeant
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Join Date: Sep 2007
Location: Haleiwa, Hawaii
Posts: 396
Thanks: 7
Thanked 8 Times in 4 Posts
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Re: Reverse Nap
if im being attacked for three turns im not gonna care what is in the agreement. 3 turns can be alot of damage and id rather be dishonorable than lose
except if the game rules force me to follow agreements of course
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'Raol the knight shall now be known as the prophet of Bob'
Sorry I think stuff like thats funny
Check out my first map: Sha Bay
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August 8th, 2008, 08:42 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Reverse Nap
I'd laugh at the guy trying to get me to pay 2000gp as I invaded his lands.
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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