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Old December 21st, 2002, 11:31 PM
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Default Re: Frequently Asked Questions for Newbies

1.1.1.1.2 Organic Weapons
Organic weapons cost organics and fewer minerals, which effectively makes them cheaper to build and maintain. Seeking Parasites are seekers with a reload of only 2. Small Electric Discharge is one of the best fighter weapons.

1.1.2.2. Crystalline Weapons
Crystalline weapons cost radioactives. Crystalline Torpedos (Seeker; Reload 2) and Shard Cannons ignore armor.

5.1 Attack & Defense Ships
These designations only matter to the AI. Defense ships will stay in the AIs claimed territory. Attack ships will go anywhere.

5.2 Support ships
Some useful types of support ships are: "tankers" with lots of supply storage and supply generation compononets, "tenders" with Repair Bays or Space Yard components, and "point-defense ships" with lots of Point - Defense Cannons and at least one other weapon. "Hospital ships" with Medical Bays are used to stop plagues.

9.2 Spaceports

9.2.1 [Add:] Planets in a system without a spaceport are marked with a red spaceport icon, and on (F5) Colonies/Production, their output is shown in parentheses.
[Add to Natural Merchants:] Your homeworlds will have an extra Mineral Miner Facility or Research Center in that slot.

[ December 21, 2002, 21:43: Message edited by: capnq ]
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