|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				August 14th, 2008, 04:25 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: May 2007 
						Posts: 1,462
					 Thanks: 34 
		
			
				Thanked 59 Times in 37 Posts
			
		
	      |  |  
    
	| 
				 Re: Qwerty - MA team game. Running 
 Same thing, just as I suspected with the only difference that now KotD died. So the bug is stable in the sense that it depends on some conditions.I will roll back the turn again now. Meglobob, please change your order and hopefully we'll be done with it at last.
 |  
	
		
	
	
	| 
			
			 
			
				August 14th, 2008, 04:29 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Sep 2006 
						Posts: 2,198
					 Thanks: 90 
		
			
				Thanked 32 Times in 22 Posts
			
		
	      |  |  
    
	| 
				 Re: Qwerty - MA team game. Running 
 Ok, I will cancel the teleport--->magic duel.  No more rehosts after this!
 Its not a instant kill you know, magic duel the golem has a 50/50 chance of surviving.  I think its WAD.  Your golem is not casting Return because its confident that he and the 10 PD you have in there are enough to defeat a lone mage.  Thats just how dom3 works.
 |  
	
		
	
	
	| 
			
			 
			
				August 14th, 2008, 04:43 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: May 2007 
						Posts: 1,462
					 Thanks: 34 
		
			
				Thanked 59 Times in 37 Posts
			
		
	      |  |  
    
	| 
				 Re: Qwerty - MA team game. Running 
 I already said that I don't mind this being the last rehost, moreover, I agree with all WraithLord said. As for the "golem is confident", I think (as a dom3 user, not an interested person) that ignoring orders in case like this is absolutely definitely not WAD and also as debug log says that golem didn't have enough gems, it's a bug for sure and thus not WAD. Please, don't think that I'm begging for something or smth. like that. If someone else ran into such situation, my reaction would be absolutely the same.
 
 Also, I'd like to note that I first gave all gear and gems to a scout who was located in the same province but then I thought that golem is even more safe than a scout and can be killed in no way and gave everything back. I was mistaken, as we can see... I really hate situations when death or life is not a matter of strategy or tactics but a matter of one or another weird unexpected bug. So, once again I want to state that my reaction doesn't depend on the flag of that golem's god.
 
			
			
			
			
				  |  
	
		
	
	
	| 
			
			 
			
				August 14th, 2008, 07:14 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Feb 2004 Location: Houston, Texas 
						Posts: 2,435
					 Thanks: 57 
		
			
				Thanked 662 Times in 142 Posts
			
		
	      |  |  
    
	| 
				 Re: Qwerty - MA team game. Running 
 Sigh, I knew I shouldn't look at the turn, but I couldn't help it.
 Host 1: Kill the bad banelord, much rejoicing
 Host 2: Bad banelord gets away
 Host 3: Bad banelord kills 4 of my mages then gets away
 
 
 Please, no more hostings of this turn!  The banelord will probably kick my dog and run off with my daughter!
 
				__________________My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
                 Last edited by Baalz; August 14th, 2008 at 07:25 PM..
 |  
	
		
	
	
	| 
			
			 
			
				August 14th, 2008, 07:26 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: May 2007 
						Posts: 1,462
					 Thanks: 34 
		
			
				Thanked 59 Times in 37 Posts
			
		
	      |  |  
    
	| 
				 Re: Qwerty - MA team game. Running 
 Baalz, I'm really sorry. I know that rehostings are evil but still it's the same matter of luck. |  
	
		
	
	
	| 
			
			 
			
				August 14th, 2008, 07:56 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Feb 2004 Location: Houston, Texas 
						Posts: 2,435
					 Thanks: 57 
		
			
				Thanked 662 Times in 142 Posts
			
		
	      |  |  
    
	| 
				 Re: Qwerty - MA team game. Running 
 Oh I'm not upset, just trying to be humorous. 
				__________________My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge |  
	
		
	
	
	| 
			
			 
			
				August 15th, 2008, 12:14 AM
			
			
			
		 |  
	| 
		
			|  | 
 General |  | 
					Join Date: Sep 2003 Location: Tel Aviv, Israel 
						Posts: 3,465
					 Thanks: 511 
		
			
				Thanked 162 Times in 86 Posts
			
		
	      |  |  
    
	| 
				 Re: Qwerty - MA team game. Running 
 Just to make sure. We are past the re-hosts and can safely play the last turns sent. right? |  
	
		
	
	
	| 
			
			 
			
				August 15th, 2008, 12:37 AM
			
			
			
		 |  
	| 
		
			|  | 
 General |  | 
					Join Date: Sep 2003 Location: Tel Aviv, Israel 
						Posts: 3,465
					 Thanks: 511 
		
			
				Thanked 162 Times in 86 Posts
			
		
	      |  |  
    
	| 
				 Re: Qwerty - MA team game. Running 
 Looking at the sent turns I have an issue of my own similar in nature to ano's, though I'm not asking for a rehost or something, just to understand.
 So one of my big armies is targeted by Agartha pretender for RoS. I've scripted a marshmaster to CM and some shamans as CS. Then on 2nd round my CM cast BE but the strange thing is, the CS don't get this bonus.
 
 Then in another battle of my armies I had the same scripting with same results. CM casting BE do not give CS the bonus.
 
 Make sense to anyone?
 |  
	
		
	
	
	| 
			
			 
			
				August 15th, 2008, 02:10 AM
			
			
			
		 |  
	| 
		
			
			| 
 First Lieutenant |  | 
					Join Date: Mar 2007 
						Posts: 651
					 Thanks: 4 
		
			
				Thanked 8 Times in 7 Posts
			
		
	      |  |  
    
	| 
				 Re: Qwerty - MA team game. Running 
 How about we end this madness and return to the FIRST .trn?Now we are being bombarded by bad events we didnt have originally. Messy AI is a part of this game, I had my golems behave strange many times. When everyone exept you gets much worse turns after rehosting, there's something wrong with it.
 |  
	
		
	
	
	| 
			
			 
			
				August 15th, 2008, 04:01 AM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: May 2007 
						Posts: 1,462
					 Thanks: 34 
		
			
				Thanked 59 Times in 37 Posts
			
		
	      |  |  
    
	| 
				 Re: Qwerty - MA team game. Running 
 
	Quote: 
	
		| Just to make sure. We are past the re-hosts and can safely play the last turns sent. right? |  Yes, sure. I would indicate if it wasn't so.
 
	Quote: 
	
		| How about we end this madness and return to the FIRST .trn? |  First. If it were you who ran into an unexpected severe bug and asked for a rehost I would be first to support you and it would have nothing to do with my own turn and my own situation. I would regret if something went wrong just as Baalz did, nothing more 
Second. I don't know why you are so sure that my (our) results are better. 
Third. You didn't mind rehosting and it was your decision. 
Fourth. The discussion is over. It's just sad to read all this. |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |