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  #1  
Old March 2nd, 2003, 02:46 AM
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Slick Slick is offline
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Default Re: Frequently Asked Questions for Newbies

Quote:
Originally posted by Grand Lord Vito:
quote:
Originally posted by Slick:
quote:
Originally posted by HercMighty:
I'm just starting so this thread has been a big help. At the beggining it says read the Q&A section (Which I believe I found) and the Un-Official Space Empires IV Strategy and Tactics Page. I can't find this, I scanned through this thread and if I missed something that would have led me to it forgive me.

Thanks again.
Just click the link in section 0.1.1

Slick.

0.1.1 ???

Click here:

Un-Official Space Empires IV Strategy and Tactics Page

Slick.
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  #2  
Old March 2nd, 2003, 08:42 PM
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Default Re: Frequently Asked Questions for Newbies

Found a glaring error:

4.4.7 Happiness effects construction rates; the happier, the better rate:
Mood Riot Modifier := 0
Mood Angry Modifier := 80
Mood Unhappy Modifier := 90
Mood Indifferent Modifier := 100
Mood Happy Modifier := 110
Mood Jubilant Modifier := 120 (Stone Mill)

Rioting does indeed reduce construction to zero but happiness, otherwise, does not effect construction rates! These number are correct for resource, research and intelligence production, but not construction. Population is the major modifier for construction rate.

4.4.5.1 will also have to be edited in this regard.

Kim

[ March 02, 2003, 18:48: Message edited by: Grandpa Kim ]
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  #3  
Old March 3rd, 2003, 04:28 AM
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Slick Slick is offline
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Default Re: Frequently Asked Questions for Newbies

Quote:
Originally posted by Grandpa Kim:
Found a glaring error:

4.4.7 Happiness effects construction rates; the happier, the better rate:
Mood Riot Modifier := 0
Mood Angry Modifier := 80
Mood Unhappy Modifier := 90
Mood Indifferent Modifier := 100
Mood Happy Modifier := 110
Mood Jubilant Modifier := 120 (Stone Mill)

Rioting does indeed reduce construction to zero but happiness, otherwise, does not effect construction rates! These number are correct for resource, research and intelligence production, but not construction. Population is the major modifier for construction rate.

4.4.5.1 will also have to be edited in this regard.

Kim
I believe happiness does affect construction rate on planets. It does not affect construction rates on ships & bases.

Slick.
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  #4  
Old March 4th, 2003, 12:04 AM
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Default Re: Frequently Asked Questions for Newbies

updated
===============================

[ March 05, 2003, 05:19: Message edited by: Ruatha ]
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  #5  
Old March 5th, 2003, 03:24 AM
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Default Re: Frequently Asked Questions for Newbies

Quote:
Originally posted by Slick:
quote:
Originally posted by Grandpa Kim:
Found a glaring error:

4.4.7 Happiness effects construction rates; the happier, the better rate:
Mood Riot Modifier := 0
Mood Angry Modifier := 80
Mood Unhappy Modifier := 90
Mood Indifferent Modifier := 100
Mood Happy Modifier := 110
Mood Jubilant Modifier := 120 (Stone Mill)

Rioting does indeed reduce construction to zero but happiness, otherwise, does not effect construction rates! These number are correct for resource, research and intelligence production, but not construction. Population is the major modifier for construction rate.

4.4.5.1 will also have to be edited in this regard.

Kim
I believe happiness does affect construction rate on planets. It does not affect construction rates on ships & bases.

Slick.

Except for riot conditions, I'm pretty sure it doesn't. For instance, do not all colonies without a spaceyard start with a rate of 2000 (new colonies are happy) and that never goes down, only up? Have you ever seen a non-spaceyard colony with less than 2000 rate? (Except 0 when rioting.) Take a look at one of your own games, click on the construction button, click on rate then sort by rate. You will be convinced.

Kim
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  #6  
Old March 5th, 2003, 03:58 AM
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Slick Slick is offline
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Default Re: Frequently Asked Questions for Newbies

Quote:
Originally posted by Grandpa Kim:
quote:
Originally posted by Slick:
quote:
Originally posted by Grandpa Kim:
Found a glaring error:

4.4.7 Happiness effects construction rates; the happier, the better rate:
Mood Riot Modifier := 0
Mood Angry Modifier := 80
Mood Unhappy Modifier := 90
Mood Indifferent Modifier := 100
Mood Happy Modifier := 110
Mood Jubilant Modifier := 120 (Stone Mill)

Rioting does indeed reduce construction to zero but happiness, otherwise, does not effect construction rates! These number are correct for resource, research and intelligence production, but not construction. Population is the major modifier for construction rate.

4.4.5.1 will also have to be edited in this regard.

Kim
I believe happiness does affect construction rate on planets. It does not affect construction rates on ships & bases.

Slick.

Except for riot conditions, I'm pretty sure it doesn't. For instance, do not all colonies without a spaceyard start with a rate of 2000 (new colonies are happy) and that never goes down, only up? Have you ever seen a non-spaceyard colony with less than 2000 rate? (Except 0 when rioting.) Take a look at one of your own games, click on the construction button, click on rate then sort by rate. You will be convinced.

Kim

I stand corrected. You are absolutely correct. Thank you for the good catch. Even though we were talking about happiness, I was somehow thinking about population amount, which does affect construction rates. Sorry for the confusion.

Slick.
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  #7  
Old March 5th, 2003, 06:58 AM
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Ruatha Ruatha is offline
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Default Re: Frequently Asked Questions for Newbies

updated

[ March 05, 2003, 17:13: Message edited by: Ruatha ]
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