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March 2nd, 2003, 02:46 AM
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Brigadier General
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Location: Kailua, Hawaii
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Re: Frequently Asked Questions for Newbies
Quote:
Originally posted by Grand Lord Vito:
quote: Originally posted by Slick:
quote: Originally posted by HercMighty:
I'm just starting so this thread has been a big help. At the beggining it says read the Q&A section (Which I believe I found) and the Un-Official Space Empires IV Strategy and Tactics Page. I can't find this, I scanned through this thread and if I missed something that would have led me to it forgive me.
Thanks again.
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Just click the link in section 0.1.1
Slick. 0.1.1 ??? Click here:
Un-Official Space Empires IV Strategy and Tactics Page
Slick.
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Slick.
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March 2nd, 2003, 08:42 PM
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Captain
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Re: Frequently Asked Questions for Newbies
Found a glaring error:
4.4.7 Happiness effects construction rates; the happier, the better rate:
Mood Riot Modifier := 0
Mood Angry Modifier := 80
Mood Unhappy Modifier := 90
Mood Indifferent Modifier := 100
Mood Happy Modifier := 110
Mood Jubilant Modifier := 120 (Stone Mill)
Rioting does indeed reduce construction to zero but happiness, otherwise, does not effect construction rates! These number are correct for resource, research and intelligence production, but not construction. Population is the major modifier for construction rate.
4.4.5.1 will also have to be edited in this regard.
Kim
[ March 02, 2003, 18:48: Message edited by: Grandpa Kim ]
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Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
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March 3rd, 2003, 04:28 AM
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Brigadier General
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Join Date: Apr 2002
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Re: Frequently Asked Questions for Newbies
Quote:
Originally posted by Grandpa Kim:
Found a glaring error:
4.4.7 Happiness effects construction rates; the happier, the better rate:
Mood Riot Modifier := 0
Mood Angry Modifier := 80
Mood Unhappy Modifier := 90
Mood Indifferent Modifier := 100
Mood Happy Modifier := 110
Mood Jubilant Modifier := 120 (Stone Mill)
Rioting does indeed reduce construction to zero but happiness, otherwise, does not effect construction rates! These number are correct for resource, research and intelligence production, but not construction. Population is the major modifier for construction rate.
4.4.5.1 will also have to be edited in this regard.
Kim
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I believe happiness does affect construction rate on planets. It does not affect construction rates on ships & bases.
Slick.
__________________
Slick.
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March 4th, 2003, 12:04 AM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: Frequently Asked Questions for Newbies
updated
===============================
[ March 05, 2003, 05:19: Message edited by: Ruatha ]
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March 5th, 2003, 03:24 AM
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Re: Frequently Asked Questions for Newbies
Quote:
Originally posted by Slick:
quote: Originally posted by Grandpa Kim:
Found a glaring error:
4.4.7 Happiness effects construction rates; the happier, the better rate:
Mood Riot Modifier := 0
Mood Angry Modifier := 80
Mood Unhappy Modifier := 90
Mood Indifferent Modifier := 100
Mood Happy Modifier := 110
Mood Jubilant Modifier := 120 (Stone Mill)
Rioting does indeed reduce construction to zero but happiness, otherwise, does not effect construction rates! These number are correct for resource, research and intelligence production, but not construction. Population is the major modifier for construction rate.
4.4.5.1 will also have to be edited in this regard.
Kim
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I believe happiness does affect construction rate on planets. It does not affect construction rates on ships & bases.
Slick. Except for riot conditions, I'm pretty sure it doesn't. For instance, do not all colonies without a spaceyard start with a rate of 2000 (new colonies are happy) and that never goes down, only up? Have you ever seen a non-spaceyard colony with less than 2000 rate? (Except 0 when rioting.) Take a look at one of your own games, click on the construction button, click on rate then sort by rate. You will be convinced.
Kim
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
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March 5th, 2003, 03:58 AM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Frequently Asked Questions for Newbies
Quote:
Originally posted by Grandpa Kim:
quote: Originally posted by Slick:
quote: Originally posted by Grandpa Kim:
Found a glaring error:
4.4.7 Happiness effects construction rates; the happier, the better rate:
Mood Riot Modifier := 0
Mood Angry Modifier := 80
Mood Unhappy Modifier := 90
Mood Indifferent Modifier := 100
Mood Happy Modifier := 110
Mood Jubilant Modifier := 120 (Stone Mill)
Rioting does indeed reduce construction to zero but happiness, otherwise, does not effect construction rates! These number are correct for resource, research and intelligence production, but not construction. Population is the major modifier for construction rate.
4.4.5.1 will also have to be edited in this regard.
Kim
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I believe happiness does affect construction rate on planets. It does not affect construction rates on ships & bases.
Slick. Except for riot conditions, I'm pretty sure it doesn't. For instance, do not all colonies without a spaceyard start with a rate of 2000 (new colonies are happy) and that never goes down, only up? Have you ever seen a non-spaceyard colony with less than 2000 rate? (Except 0 when rioting.) Take a look at one of your own games, click on the construction button, click on rate then sort by rate. You will be convinced.
Kim I stand corrected. You are absolutely correct. Thank you for the good catch. Even though we were talking about happiness, I was somehow thinking about population amount, which does affect construction rates. Sorry for the confusion.
Slick.
__________________
Slick.
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March 5th, 2003, 06:58 AM
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Major General
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Join Date: May 2002
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Re: Frequently Asked Questions for Newbies
updated
[ March 05, 2003, 17:13: Message edited by: Ruatha ]
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