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  #71  
Old August 15th, 2008, 01:24 PM
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Default Re: Artifacts Forgery (starting soon)

On the llamaserver game page http://www.llamaserver.net/gameinfo.cgi?game=Forgery there is some Chelms nation joined... As I recall there's no such a nation, so what does this mean?
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  #72  
Old August 15th, 2008, 01:27 PM

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Default Re: Artifacts Forgery (starting soon)

Chelms is LA man.
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  #73  
Old August 15th, 2008, 03:24 PM
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Default Re: Artifacts Forgery (starting soon)

Oh, right... Towers of Chelms, just figured it out, thought itwas some sort of bug, sorry...
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  #74  
Old August 15th, 2008, 07:05 PM

quantum_mechani quantum_mechani is offline
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Default Re: Artifacts Forgery (starting soon)

So, any opinions about the next step? Should I remake the map again with only 12 spots?
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  #75  
Old August 15th, 2008, 07:22 PM
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Default Re: Artifacts Forgery (starting soon)

i personally dont really care.
i guess we should get a roll call for whos still here/interested and yeah then just start.
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  #76  
Old August 16th, 2008, 12:25 AM
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Default Re: Artifacts Forgery (starting soon)

Maybe we'd change topic subject from "starting soon"to "recruiting", and find 4 more players?
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  #77  
Old August 16th, 2008, 03:02 AM

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Default Re: Artifacts Forgery (starting soon)

yeah, lets try and recruit 4 more. After the work you put in woul dbe a shame for it to be less than you planned
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  #78  
Old August 16th, 2008, 03:54 AM

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Default Re: Artifacts Forgery (starting soon)

Well, bad news, editing the title of the first post no longer edits the thread name on the new forum...
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  #79  
Old August 16th, 2008, 05:47 AM
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Default Re: Artifacts Forgery (starting soon)

I'll start a new topic with a link to this one.
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  #80  
Old August 16th, 2008, 02:24 PM
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Default Re: Artifacts Forgery (starting soon)

Ok I am trying to find Conceptual Balance and Artifacts Mods but with the update to the forums none of the old links work. Can anyone post a new link to the mods.
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