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August 16th, 2008, 07:23 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: No MA C'tis guides :(
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Some people seem to like a strong bless for the Oiorpata. I'd imagine that situationally, a 9W/?N that I've seen mentioned a few times, would make Sirrush pretty gnarly. Especially if you have a Conjuration bonus site. Even then, just some regen and maybe a shaman to cast Body Ethereal on them, and you've got some really durable anchors for your line.
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It's viable but believe me, even with Conjuration bonus site you may find much better way to use your pearls.
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I wonder if you get anything but misc slots with a GoR.
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Of course, not.
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Surely it depends on the situation? Please correct me if I am wrong but Sirrush is size 6 (immune to trampling), not undead, has three attacks to Bane Lord's one, more HP, much faster on the battlemap, and you have cheap mages that can cast luck anyway. I would have thought they serve different purposes.
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Sirrush is a monster unit while Banelord is a perfect durable commander which with right equipment can easily be turned into horrifying killing machine. Yes, they definitely serve different purposes but I just can't find any for Sirrush  .
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August 16th, 2008, 11:36 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
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Re: No MA C'tis guides :(
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Originally Posted by ano
Sirrush is a monster unit while Banelord is a perfect durable commander which with right equipment can easily be turned into horrifying killing machine. Yes, they definitely serve different purposes but I just can't find any for Sirrush  .
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Sirrushes are powerful troops. I don't have any MA C'tis save here but I think they are sacred, then a good bless can have interesting effects. And MA c'tis has nature magic, hence has access to GoR if you really want to have a Sirrush commander. I tried MA C'tis once and Sirrushes were my favourite 
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August 16th, 2008, 10:29 PM
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Corporal
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Join Date: Dec 2006
Posts: 148
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Re: No MA C'tis guides :(
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Originally Posted by ano
Sirrush is a monster unit while Banelord is a perfect durable commander which with right equipment can easily be turned into horrifying killing machine. Yes, they definitely serve different purposes but I just can't find any for Sirrush  .
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Two situations where Sirrush might be better comes to mind (there might be others too):
1. Against tramplers.
2. Diversify your army. Opponents would expect skelly spam supplemented by other undead (Bane Lord is an obvious choice) and might spam dust to dust in addition to banishment. Sirrush's speed (relative to other C'yis units) also gives you more battlefield options.
BTW, adding equipment to Bane Lords add to its cost significantly and it would still be vulnerable to anti- undead spells. There comes a point where it would not be cost effective.
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August 17th, 2008, 02:11 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: No MA C'tis guides :(
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Originally Posted by Ming
BTW, adding equipment to Bane Lords add to its cost significantly and it would still be vulnerable to anti- undead spells. There comes a point where it would not be cost effective.
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That is a really good point, I was trying to get my thoughts into words on this. Sirrush by themselves may not be the best expenditure of gems, but also it seems that overly relying on Bane Lords gives your opponent an idea of what to expect, and thus is also less efficient. Dividing your efforts between your options, with Bane Lord thugs raiding territories, and Sirrush supplementing your primary ground forces, could keep an enemy from being able to focus his own tactics, or even script properly.
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August 17th, 2008, 02:30 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
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Re: No MA C'tis guides :(
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Originally Posted by JimMorrison
That is a really good point, I was trying to get my thoughts into words on this. Sirrush by themselves may not be the best expenditure of gems, but also it seems that overly relying on Bane Lords gives your opponent an idea of what to expect, and thus is also less efficient. Dividing your efforts between your options, with Bane Lord thugs raiding territories, and Sirrush supplementing your primary ground forces, could keep an enemy from being able to focus his own tactics, or even script properly.
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Sirrushes are good with regen, and an N4 bless for MA C'tis is nice because you can make shrouds to keep sick indy mages alive. I'm pretty sure a regen Bless stacks with the spell, so it's not like your bless is wasted once you are able to buff the Sirrushes. But then you have to give up on a cheap awake PoD.
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