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  #1  
Old August 17th, 2008, 04:59 PM
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Lingchih Lingchih is offline
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Default Re: How to Kill the Ancient Presence

It's a border prov. Not important now since the "Ancient Presence" event turned most all my citizens into vine critters, and pop is now only 300. I would still like to charm him though, when the time comes, if my neighbors do not take him out first.
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Old August 17th, 2008, 05:06 PM

Aezeal Aezeal is offline
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Default Re: How to Kill the Ancient Presence

why do you think he is worth the effort (loss of valuable troops and mages etc)
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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Old August 18th, 2008, 11:04 AM
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Default Re: How to Kill the Ancient Presence

I would try the following:

Two small squads (2 x 10 Militia) in the right corner scripted: attack rear and hold + attack rear.
Guarded mage placed in the opposite right corner a bit to the back side scripted: attack one turn, 4x Charm, retreat.

This should give the mage time to cast the spell undisturbed. Retreat after 5 turns saves the mage. AI will probably choose evererything but not charm for him to cast.

Advantages:
-Repeating until successful.
-Get rid of some unwanted upkeep suckers.
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