Quote:
Originally Posted by TheMenacer
In the growth vs. death argument, it's also of note that their black sorcerers and sorceresses (I think, any of their units who turn into spiders on death) can't die of disease. Every time they run out of hitpoints to the disease, they heal back up to full health with all of their afflictions removed, which makes getting huge amounts of fever fetishes a good idea. I'd definitely recommend a Solar Disk chassis for that reason, you can really exploit all those fire gems that way.
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Actually, they don't heal ALL afflictions. My last run with Machaka, was specifically to test this trick. They usually heal *most* afflictions, however I had a lot of Fetish wearers who were just falling apart. Occasionally they get Mute or Feebleminded, cutting into your research a little - and not always going away.
Regarding the W9 bless, it's only 50% Quickness from the bless. So you don't double your amount of attacks.
In my experience, F9 bless is not that great against anything big, only for insuring instant kills on chaff. The 6AP damage is calculated separately from the base physical damage, so it has to get a really good DRN to actually hurt anything with say 15+ Prot.