.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #30  
Old September 5th, 2008, 02:18 AM

Aezeal Aezeal is offline
Lieutenant General
 
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
Aezeal is on a distinguished road
Default Re: Dominions 3000 (name confirmed!)

Yeah I have it in already it's expensive and if it's overpowered it'll be cap only but 100+ resource cost makes most things not be that overpowered especially if all otehr troops are high resource too)

I have a nice sprite, nice and dark like the other ulmish machines, and bulky I think I'm gonna need to put thedark ulmish powerfull steel in a description somewhere.. nice inheritance from dom 3 ages. PS I think Ulm should have highest armor in the game overalland high resource cost (not that the best flagships of the enemy can't have as good armor but I think that the other machines of nations should generally stay below Ulm's armor rating. (and ulm should have weakest magic)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:27 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.