.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old September 7th, 2008, 08:28 PM

Rathar Rathar is offline
Second Lieutenant
 
Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
Thanked 0 Times in 0 Posts
Rathar is on a distinguished road
Default Re: fortification defense and sieges + Rituals

Thats kind of what I thought but I hoped it was the other way!

Thanks!

If it worked otherwise I guess you could endlessly stall people
Reply With Quote
  #2  
Old September 7th, 2008, 09:22 PM

K K is offline
First Lieutenant
 
Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
K is on a distinguished road
Default Re: fortification defense and sieges + Rituals

Quote:
Originally Posted by Rathar View Post
Thats kind of what I thought but I hoped it was the other way!

Thanks!

If it worked otherwise I guess you could endlessly stall people
Pretty much.

Also, I just remembered that Iron Walls only adds to max defense and not current defense, so it is of no use during a siege.
Reply With Quote
The Following User Says Thank You to K For This Useful Post:
  #3  
Old September 7th, 2008, 10:52 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: fortification defense and sieges + Rituals

Thats not true. Just cast it 2 days ago.

I just originally had a fortress of defense 700. Enemy did 154 damage to it. Cast Iron walls. Defense now 900.
Reply With Quote
  #4  
Old September 7th, 2008, 11:34 PM

K K is offline
First Lieutenant
 
Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
K is on a distinguished road
Default Re: fortification defense and sieges + Rituals

Quote:
Originally Posted by chrispedersen View Post
Thats not true. Just cast it 2 days ago.

I just originally had a fortress of defense 700. Enemy did 154 damage to it. Cast Iron walls. Defense now 900.
It sounds like the enemy used less troops and/or you increased your troops this round and you gained the difference.
Reply With Quote
  #5  
Old September 8th, 2008, 12:10 AM

K K is offline
First Lieutenant
 
Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
K is on a distinguished road
Default Re: fortification defense and sieges + Rituals

Quote:
Originally Posted by K View Post
Quote:
Originally Posted by chrispedersen View Post
Thats not true. Just cast it 2 days ago.

I just originally had a fortress of defense 700. Enemy did 154 damage to it. Cast Iron walls. Defense now 900.
It sounds like the enemy used less troops and/or you increased your troops this round and you gained the difference.
Just made a test game to confirm, and it is true that the max defense is increased and current defense is not.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:42 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.