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  #51  
Old September 12th, 2008, 08:02 PM
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Default Re: Aksum -Glory of Kings.

And here's the forum pic:
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You've sailed off the edge of the map--here there be badgers!

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  #52  
Old September 13th, 2008, 03:15 AM
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Default Re: Aksum -Glory of Kings.

Sarwe:
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  #53  
Old September 13th, 2008, 03:17 AM
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Default Re: Aksum -Glory of Kings.

Sarwe for the forum:
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  #54  
Old September 13th, 2008, 04:19 AM
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Default Re: Aksum -Glory of Kings.

Kabaro image:
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  #55  
Old September 13th, 2008, 04:20 AM
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Default Re: Aksum -Glory of Kings.

Kabaro for the Forum:
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  #56  
Old September 13th, 2008, 09:40 AM
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Default Re: Aksum -Glory of Kings.

Looks like you're getting better with practice. I like the Black Lion graphic.
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  #57  
Old September 13th, 2008, 01:29 PM
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Default Re: Aksum -Glory of Kings.

Thanks!
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  #58  
Old September 13th, 2008, 02:07 PM
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Default Re: Aksum -Glory of Kings.

This mod seems more and more interesting...

Do you plan other national spells or summons, apart from hyaenodons ?
  #59  
Old September 13th, 2008, 03:31 PM
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Default Re: Aksum -Glory of Kings.

Yes, there will be the two sacred stelae-which summon lions and hyaenas, respectively-and there will also be a unique summon, Raamah, who will be more or less along the lines of Gath's most powerful summons.

I might include 1 more, an evil summon or an evil stelae, possibly both, but I haven't decided yet. I don't think that I want these guys to be National Summon heavy, I've got nations that do that already.
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  #60  
Old September 13th, 2008, 06:34 PM
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Default Re: Aksum -Glory of Kings.

Shewan Qallu:
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