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September 16th, 2008, 05:45 PM
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Re: Kaleva, Songs of Sorcery - 0.85 released
Hmmm... I downloaded the mod, but trying to run a game as Kaleva crashes Dominions 3. What gives? 
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September 16th, 2008, 05:52 PM
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National Security Advisor
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Re: Kaleva, Songs of Sorcery - 0.85 released
Quote:
Originally Posted by okiN
Hmmm... I downloaded the mod, but trying to run a game as Kaleva crashes Dominions 3. What gives? 
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You need to tell us what kind of error it gives you. Can't do anything without knowing that.
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September 17th, 2008, 01:57 AM
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Sergeant
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Re: Kaleva, Songs of Sorcery - 0.85 released
Quote:
Originally Posted by Edi
You need to tell us what kind of error it gives you. Can't do anything without knowing that.
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I would if I could, but there's no error message. The window just disappears, followed by the standard crash reporting thing.
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September 17th, 2008, 02:59 AM
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National Security Advisor
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Re: Kaleva, Songs of Sorcery - 0.85 released
Quote:
Originally Posted by okiN
I would if I could, but there's no error message. The window just disappears, followed by the standard crash reporting thing.
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That'd be the Windows "this program has crashed, do you want to send Microsoft information that might..." crash report, right?
I can't do anything without more information. Have you tried generating the debug log? Run Dominions from a shortcut, and add -dd after c:\path\dom3.exe. If there are spaces in the path, you should add quotes, like this:
"c:\path\dominions 3\dom3.exe" -dd
IIRC, that's how the quotes should be. I can't check it out right now.
EDIT: Oh, and the debug will generate a log.txt file with lots of information. If you don't find anything relevant there, feel free to attach it here, or perhaps to a bug thread.
Last edited by Endoperez; September 17th, 2008 at 03:07 AM..
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September 28th, 2008, 05:57 AM
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National Security Advisor
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Re: Kaleva, Songs of Sorcery - 0.85 released
I just tried to play a testgame against Kaleva, with Conceptual Balance. Turn 3, Kaleva made a Tomb Lord its prophet. "What Tomb Lord", I thought, and tried wishing for it in my test game. Nope, no such unit. Eh? Then I created a test game with Kaleva and Conceptual Balance, and the sight was... strange. A nation of heroes. Visitor instead of scout, Yakshas and Members of the Shadow League as recruitable units, etc.
I haven't made any further progress, but I'll update the original post with a version in which the unit nrs are in the 3800-range, to avoid complications.
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