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  #1  
Old September 17th, 2008, 10:09 AM

Epaminondas Epaminondas is offline
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Default Re: Concerning luck

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Originally Posted by Lingchih View Post
If you have a shroud on, or are a prophet, and your bless includes twist fate, it will protect against the first seeking arrow. I think just the first one though, could be wrong.
Does Twist Fate works against MR-checking spells like Soul Slay, Petrification, etc.?
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  #2  
Old September 18th, 2008, 02:36 AM

chrispedersen chrispedersen is offline
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Default Re: Concerning luck

Quote:
Originally Posted by Epaminondas View Post
Quote:
Originally Posted by Lingchih View Post
If you have a shroud on, or are a prophet, and your bless includes twist fate, it will protect against the first seeking arrow. I think just the first one though, could be wrong.
Does Twist Fate works against MR-checking spells like Soul Slay, Petrification, etc.?
I personally think that the bug where prophets twist fate from the bless does not work is still around.
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  #3  
Old October 7th, 2008, 10:40 AM

RonD RonD is offline
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Default Re: Concerning luck

Quote:
Originally Posted by chrispedersen View Post

I personally think that the bug where prophets twist fate from the bless does not work is still around.
In a game where I have an S9 bless, I sent several mages into battle wearing Shrouds. None of them showed the Twist Fate symbol at any time during the battle, and several of them were damaged or killed by an earthquake in the first round (it was the first thing that could potentially have damaged them).
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  #4  
Old October 7th, 2008, 11:12 AM

Epaminondas Epaminondas is offline
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Default Re: Concerning luck

Quote:
Originally Posted by RonD View Post
Quote:
Originally Posted by chrispedersen View Post

I personally think that the bug where prophets twist fate from the bless does not work is still around.
In a game where I have an S9 bless, I sent several mages into battle wearing Shrouds. None of them showed the Twist Fate symbol at any time during the battle, and several of them were damaged or killed by an earthquake in the first round (it was the first thing that could potentially have damaged them).
Hmmm, I tend to always go for the max Astral Bless. Perhaps it ain't as useful then (even more so, given that my mod removes most of the high-level overpowered astral spells like Master Enslave)?
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Old October 7th, 2008, 01:29 PM

RonD RonD is offline
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Default Re: Concerning luck

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Originally Posted by RonD View Post
Quote:
Originally Posted by chrispedersen View Post

I personally think that the bug where prophets twist fate from the bless does not work is still around.
In a game where I have an S9 bless, I sent several mages into battle wearing Shrouds. None of them showed the Twist Fate symbol at any time during the battle, and several of them were damaged or killed by an earthquake in the first round (it was the first thing that could potentially have damaged them).
Oops - hang on. It is a bit more complicated. This is an SP game where I'm toying around with strategies, so I had the game folder backed up and could replay things.

Originally, I had equipped the mages with the shroud in the same turn that I ordered them to attack the next province. I looked at one of the survivors, and now he *did* have the shamrock Twist Fate icon (even out of battle, so one would expect it to work on Seeking Arrow). I sent him off alone vs some PD, and the Twist Fate worked normally.

So I went back to the previous turn, and instead of ordering the army to attack in the same turn in which I put the Shrouds on the mages, I had them sit one turn. The mages then got the icon for the start of the next turn. I ordered the army off to attack, and the Twist Fate worked correctly.

So there is a lag of one turn. A commander only gets the benefit of the Shroud starting the turn after it is equipped. I haven't checked, but I'll bet this is not specific to the S9 bless.
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  #6  
Old October 7th, 2008, 05:06 PM
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JimMorrison JimMorrison is offline
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Default Re: Concerning luck

I've used Shrouds quite a bit, I would bet that it actually IS isolated to the Twist Fate effect.

The difference, is that the other blesses only affect stats, which are completely dynamic throughout the turn because of gear changes.

The Twist Fate blessing however, gets only 1 "charge", and it's likely that since there are generally very few units who are blessed outside of combat, that there is just 1 universal check during turn resolution - since it has to be applied as a spell effect, not a stat increase.

Anyways I can tell you with all certainty that every time I've used a Shroud, all other bless effects showed up immediately.
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