Re: New nation : Shangri La, Hidden City of the Secret Masters
Well the change seems better, 7 magic path points with maybe one extra isn't that overpowered since none will reach more than 4 and usually max 3.
Don't forget the prices on the other mages though.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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