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Old September 21st, 2008, 06:29 PM
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Cross Cross is offline
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Default Re: Sound Mod for SPMBT - Update Released

Hi Bob,

I wish I could take the credit for the excellent timing, but the game engine will play the same length missile sound whatever the distance to target.

Fortunately the missile sound fades out towards the end, so the tail-end of the sound is usually covered by the missile's hit explosion, which is a separate sound.

It's all very tricky.

Cross

Last edited by Cross; September 21st, 2008 at 06:32 PM..
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Old September 22nd, 2008, 06:56 PM
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Thumbs up Re: Sound Mod for SPMBT - Update Released

Quote:
Originally Posted by Cross View Post
Hi Bob,

I wish I could take the credit for the excellent timing, but the game engine will play the same length missile sound whatever the distance to target.

Fortunately the missile sound fades out towards the end, so the tail-end of the sound is usually covered by the missile's hit explosion, which is a separate sound.

It's all very tricky.

Cross
Well however it works, it certainly sounds nice and your hand must be in there somewhere.

Bob out
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