.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 18th, 2002, 05:28 AM
mac5732's Avatar

mac5732 mac5732 is offline
Brigadier General
 
Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
Thanks: 0
Thanked 0 Times in 0 Posts
mac5732 is on a distinguished road
Default Re: Damm Range Check Errors

In the poll thread, it appears that the majority of the forum members (at least so far) build their own systems, so is this a correlation to the RCE's, index errors etc. Reason - when one builds their unit they apply a combination of various hardware software operating systems. It would be interesting if in the poll the question was also asked as to who experienced numerous, medium, fair or none etc in regards to the RCE's along with which type of computer they used. Example only

Home made comp, Windows 982E, Nivida, 128 mem, 733, medium amt of RCE's

Dell laptop 256 mem, Win 2000, ati numerous

this might give us more of a possible insight into systems vs hardware software, or both.

my opinion only

just some ideas mac
__________________
just some ideas Mac

BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
Reply With Quote
  #2  
Old May 18th, 2002, 06:27 PM
Gandalph's Avatar

Gandalph Gandalph is offline
Captain
 
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
Gandalph is on a distinguished road
Default Re: Damm Range Check Errors

The poll does not allow correlation of the questions. I could have added RCE, but would only end up seeing how many people are bothered with it, not what type of system configuration. This is something that would have to be done by hand in a question thread much like jimbob's SEIV Platinum thread.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Reply With Quote
  #3  
Old May 19th, 2002, 08:28 AM

RWittman RWittman is offline
Private
 
Join Date: Jan 2001
Location: Rochester, NY, USA
Posts: 32
Thanks: 0
Thanked 0 Times in 0 Posts
RWittman is on a distinguished road
Default Re: Damm Range Check Errors

Here's a question, Has anyone ever seen an RCE in any other application software, I have not. I think that this is an application issue rather then an O/S one.

Not that system config would not have an impact on the RCE problem, but as I see it, there is some bug(s) in the SE4 code.

I would guess that an RCE is like an invalid table (matrix) lookup. Dim a table to 10,000 and then read index location 10,001. Boom, RCE.

Any thoughts?
Reply With Quote
  #4  
Old May 19th, 2002, 08:29 AM

RWittman RWittman is offline
Private
 
Join Date: Jan 2001
Location: Rochester, NY, USA
Posts: 32
Thanks: 0
Thanked 0 Times in 0 Posts
RWittman is on a distinguished road
Default Re: Damm Range Check Errors



[ May 19, 2002, 07:31: Message edited by: RWittman ]
Reply With Quote
  #5  
Old May 19th, 2002, 10:15 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Damm Range Check Errors

"I would guess that an RCE is like an invalid table (matrix) lookup. Dim a table to 10,000 and then read index location 10,001. Boom, RCE."

Pretty much. It's not so much of an issue in other programs because SE4 has some tighter limits (which, I should note, rarely get hit in the unmodded game) and is both more and less flexible with modding. That and the AI cheats like a mofo on designs- it doesn't CARE about limits the human player has to abide by. You can have an AI stick twenty bridges, four space yards, and 200 engines on a ship if you do it right..

Phoenix-D

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #6  
Old May 19th, 2002, 10:15 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Damm Range Check Errors

"I would guess that an RCE is like an invalid table (matrix) lookup. Dim a table to 10,000 and then read index location 10,001. Boom, RCE."

Pretty much. It's not so much of an issue in other programs because SE4 has some tighter limits (which, I should note, rarely get hit in the unmodded game) and is both more and less flexible with modding. That and the AI cheats like a mofo on designs- it doesn't CARE about limits the human player has to abide by. You can have an AI stick twenty bridges, four space yards, and 200 engines on a ship if you do it right..

Phoenix-D

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #7  
Old May 20th, 2002, 10:13 PM
Jmenschenfresser's Avatar

Jmenschenfresser Jmenschenfresser is offline
Sergeant
 
Join Date: Jan 2002
Location: New York
Posts: 345
Thanks: 0
Thanked 0 Times in 0 Posts
Jmenschenfresser is on a distinguished road
Default Re: Damm Range Check Errors

Speak of the devil, it has been said.

Started a new Gold game over the weekend and about 30 turns in...BAM...RCE. And I forgot to enable the autosave....crap.

To add to the poll:
Dell desktop
WIN ME
550mhz p3

First non-mod RCE I've had since about a month after I bought the game, which was Apr '01.
__________________
My granddaddy was a toaster.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:56 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.