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May 27th, 2002, 08:29 PM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: Damm Range Check Errors
I'm no expert, (thats for sure), but i'm trying to look for patterns or similiar possiblities, Possibly, they have to do with numbers. In my most recent one, There were over 130+ ships combined in the fight, I had captured the planet and turned their wp's against his ships, again, the planet had severl dozen beam and converters, they worked for 3 tactical turns and then the error. Hmm, Going back and looking at some of my other games, it now dawns on me, that it always happened when I had in excess of 1 1/2 - 2 dozen ships or units. hmmmmm I'll leave it for the experts here and see what they think... most curious. I don't know if there is any correlation but I'll keep looking, Anyone else have any insight or if you remember what was going on at the time you got your RCE or Index error, was it anything similiar as regards numbers as Pathfinder and myself??? It would be nice to eliminate these cracker box pain in the neck errors. Its not the game, its has to be something unique that triggers them, I know they happen but I'm just trying to find out why or what might be the cause...
a learning mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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May 27th, 2002, 11:09 PM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Damm Range Check Errors
Go figger: RCE when I engaged enemy planet with planet bombardment weapons from a cruiser....came back and did strategic instead of tactical/manual and voila...ded planet & no RCE....
switched sides to enemy, checked to allow design minster "on" , end turn...RCE....this is B5 mod, so no telling WTH the AI is doing
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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May 28th, 2002, 01:36 AM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: Damm Range Check Errors
my current game is tdm 3.0, went back and experimented, went to stratgic combat on same planet i had index error, same, dead planet, no index or rce. so took my fleet went to a second planet in same system, did same in tactical as the lst one, again after capturing planet, went i went to use its weapons, Index error, comp lock up, so went back, did strategic, no problem, went to a third planet, again tactical, again cap planet, again index upon using its wps., went back initiated combat with enemy fleet of 60 ships, I had 63, in same system, foughy most of the way thru, turn 17, used e button to speed up, index error. hmmmmmmmmmm,
still testing mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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May 28th, 2002, 01:51 AM
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Private
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Join Date: May 2002
Location: Hongkong (moved form Toronto, Canada)
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Re: Damm Range Check Errors
RCE: When some player use the non-standard culture.txt [in some of the StarTrek empire files] in PBW, the others want to see the race info, then RCE appear.
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SE4 Code:
L-- $!+ Fr- Sf+ Tcp A- M- RV Pw++ Fq+ Nd++ Rp G Au Mm++
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