.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old September 24th, 2008, 11:49 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Warhammer Nation: Lizardmen

I will get around to dwarfs eventually but after lizardmen it's going to be getting the Empire out in some form, then either Dark Elves, since KO asked for them, or Chaos Dwarfs, because they're a smaller project and because they're badass.


Oh and I decided on magic paths for Skinks.

Priest - H1, 100% SN, 100% WEA.
Sotek Priest - Heretic 2, B1, 100%

Also after talking with Okin I've decided all skinks will be stealthy, primarily to allow stealth armies with sacred troops etc.

Last edited by Sombre; September 24th, 2008 at 12:16 PM..
Reply With Quote
 

Bookmarks

Tags
lizardmen, warhammer


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:44 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.