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May 16th, 2002, 02:55 AM
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Shrapnel Fanatic
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Re: remote mining
Self-destruct is in the scrap/retrofit/etc window.
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May 16th, 2002, 05:16 AM
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Captain
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Re: remote mining
OK, here are some numbers from a game I am currently playing. It is now turn #58. I have three robo-mineral bases with 4 level one robo-min comps.
MTCE=881min 87org 100rad Prod=5880min
I also have a rad base with 4 level 1 robo-rads.
MTCE=631min 87org 125rad Prod=4998rads
I don't know how this can not be seen as profitable. I did no additional research for this, just normal ship size increases. Once I get a battle station and higher levels of robo's, the numbers get astronomical. I have seen as much as 35kt of resources coming from one base.
EDIT: It allows me to finance a very large fleet without having a lot of planets.
[ May 16, 2002, 04:22: Message edited by: Gandalph ]
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May 16th, 2002, 07:31 AM
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Corporal
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Re: remote mining
how much is the cost of one base and how long it mines before value drops to non-profitable rates?
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May 16th, 2002, 03:26 PM
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General
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Re: remote mining
When I play I put Baseships on the astroids with 4 min miners, 3 farm miners, and 4 rad miners. The result is I make at least 8K in min per turn, at least 6K in farm per turn and at least 5K in rad per turn. The maintance on a Baseship is 2592 min - 140 Farm - 451 rad. So for me it's very profitable. Now only time it don't become profitable is when one of the %'s drop down to around 40% or lower. I've got on that's producing 218% min - 218% farm - and only 33% rad. I'm making alot off the min and farm but the rad I'm only making 500 per turn now. So pretty soon I might have to scrap that one and put a miner on it with only farm and min miners on it. Oh BTW, the % drops by 1 for every turn taken. So if you have a astroid that is say 250% in all 3 areas. Then I'm guessing you have about 20 years before you start losing money on it. That's just my 2 cents.
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May 16th, 2002, 04:46 PM
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Major
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Re: remote mining
Quote:
Originally posted by Ragnarok:
When I play I put Baseships on the astroids with 4 min miners, 3 farm miners, and 4 rad miners. The result is I make at least 8K in min per turn, at least 6K in farm per turn and at least 5K in rad per turn. The maintance on a Baseship is 2592 min - 140 Farm - 451 rad. So for me it's very profitable. Now only time it don't become profitable is when one of the %'s drop down to around 40% or lower. I've got on that's producing 218% min - 218% farm - and only 33% rad. I'm making alot off the min and farm but the rad I'm only making 500 per turn now. So pretty soon I might have to scrap that one and put a miner on it with only farm and min miners on it. Oh BTW, the % drops by 1 for every turn taken. So if you have a astroid that is say 250% in all 3 areas. Then I'm guessing you have about 20 years before you start losing money on it. That's just my 2 cents.
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Your math sounds about right... and don't forget, people, that 20 years is 200 turns.
To answer Georgi's question of how quickly you mine enough mins/orgs/rads to pay for the base; with a good enough asteroid field, it should be very fast. In Gandalph's example, the first turn of mining pretty much paid for the mining base.
One Last point - I usually run such a surplus of orgs and rads off planetary production that I don't really care about the org/rad maintenance numbers on the remote mining bases. When you already produce thousands of kT more than you can use (or store), who cares what the maintenance cost is? So I usually just use the mining bases for minerals.
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May 16th, 2002, 05:55 PM
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Lieutenant Colonel
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Re: remote mining
Quote:
Originally posted by Ragnarok:
...Oh BTW, the % drops by 1 for every turn taken...
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Oh... an important point... so a base would really be better than a mining SAT.
Is that 1% only for the (one) resource being mined?
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May 16th, 2002, 06:40 PM
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Captain
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Re: remote mining
Quote:
Originally posted by Wardad:
[QBIs that 1% only for the (one) resource being mined?[/QB]
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AFAIK, yes.
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All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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