Re: Trample balance discussion
I like that idea, but I think it should work this way: If a unit with a pike-only-is trampled, that unit rolls an attack-if the attack hits, the pike does triple damage, if it misses, it only does regular damage. Spears, tridents, and the like, do double damage, regular if they miss, whereas weapons like glaives, halberds, that sort of thing, do regular damage if they hit, no damage if they miss.
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