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Old October 4th, 2008, 03:50 PM
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Default Re: Trample balance discussion

Quote:
Originally Posted by Deadnature View Post
This is a soft nerf that makes sense. Elephants will still be powerful, but now there is a decent way to counter or at least slow them down. I mean, what sense does it make to see an elephant crush 10+/- pikemen without getting hurt at all? That's like trying to crush a beehive with your foot and not getting stung.
I would suggest that it depends heavily on the morale and numbers of the pikemen. Starving conscripts are likely to break and run from a trampler, instead of holding; and an isolated square of three pikemen wouldn't be very effective no matter how brave they were, since three pikes don't cover a whole lot of frontage.

Units with or close to a *lot* of spear-type weapons, however, gaining some extra repel from this would seem quite reasonable -- with smarter self-preserving tramplers simply refusing to trample, and others getting hit hard.

Edit -- Additionally, similar things should apply to the lance attack; if the horse ain't going to impale himself on a wall of spears, the knight shouldn't be using his lance w/ charge-bonus.
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Last edited by Taqwus; October 4th, 2008 at 03:53 PM..
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