|
|
|
 |

May 18th, 2002, 07:01 PM
|
 |
Captain
|
|
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Yard / Repair Bay questions
Quote:
Originally posted by Ratqueen:
So, speaking repairs only, you mean that I could have a ship with several Repair Bay components in it and that would speed up repairs?
And do you also mean that having several Repair ships at the same location, with a single Repair Bay each, speed up repairs on a single ship? Or will that have no effect on the repair time?
Thanks.
|
Yes and yes. If you have a ship at a location with 1 repair bay level one, it will repair 3 comp's per turn. If you have 5 ships with 1 repair bay level one each at a location, they will repair 15 comp's per turn, etc.
I will always include a repair ship in every fleet for this reason. By mid game, a dreadnought with 5 level 3 repair bays will repair 40 comp's per turn and I don't have to send broken ships back to a space yard. You can also include a space yard ship in your fleet and retrofit your ships without having to go back to a space yard.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
|

May 19th, 2002, 04:10 AM
|
 |
General
|
|
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Yard / Repair Bay questions
Quote:
I will always include a repair ship in every fleet for this reason. By mid game, a dreadnought with 5 level 3 repair bays will repair 40 comp's per turn and I don't have to send broken ships back to a space yard. You can also include a space yard ship in your fleet and retrofit your ships without having to go back to a space yard.
|
I ALWAYS did that in SE2. For every 10 battle ships in a fleet, I've have at least 1 or 2 space yard repair ships with it. That way I wouldn't waste time going back to a base to repair my fleet (although they didn't take much damage anyways - cough cough) But I still do that in SE4G. Just a good strat and I'll never abandon it.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
|

May 19th, 2002, 08:11 AM
|
 |
Sergeant
|
|
Join Date: Feb 2002
Location: Canada
Posts: 346
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Yard / Repair Bay questions
Note that when upgrading the 50% is a factor of *each* resource not the total. For example, you cannot upgrade a ship costing 5000 min, 10 org, and 2000 rad to one that costs 5000 min, 50 org, and 2000 rad even though the difference in total resource cost (7010 vs. 7050) is well within the 50% barrier.
Trust me I encountered this a lot in my Borg mod. They tend to be somewhat retrofit happy and I was many times stymied by a negligible shift in the oft-neglected organics.
__________________
I do not know with what weapons World War III will be fought, but I know that World War IV will be fought with sticks and stones.
-Albert Einstein
|

May 19th, 2002, 06:19 PM
|
Private
|
|
Join Date: May 2002
Location: Ohio, US
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Yard / Repair Bay questions
Quote:
Originally posted by QuarianRex:
Note that when upgrading the 50% is a factor of *each* resource not the total.
|
Thanks for the clarification. I always thought it was 50% of the total cost. I'll be sure to add that in my manual addendum.
Thanks also to everybody else who replied my original questions! 
|

May 19th, 2002, 10:53 PM
|
 |
General
|
|
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
|
|
Re: Space Yard / Repair Bay questions
Quote:
Note that when upgrading the 50% is a factor of *each* resource not the total.
|
This is not correct.
Quote:
50% of the total cost, minerals+organics+rads.
|
This is correct.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
|

May 20th, 2002, 12:37 AM
|
 |
Sergeant
|
|
Join Date: Feb 2002
Location: Canada
Posts: 346
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Yard / Repair Bay questions
Just did a test and it looks like I was wrong. Retrofits are based on total resources after all. Must have been designing ships with too tight a margin for error and misattributed the problem.
My bad. 
__________________
I do not know with what weapons World War III will be fought, but I know that World War IV will be fought with sticks and stones.
-Albert Einstein
|

May 20th, 2002, 04:21 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Jul 2001
Location: Orlando, FL
Posts: 1,259
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Yard / Repair Bay questions
Quote:
My bad.
|
Don't feel too bad. I did the same thing on the Newbie FAQ thread. Makes me wonder if it wasn't like this once, though, maybe in pre-Gold.
__________________
The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|