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October 11th, 2008, 01:32 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Fallen Kingdoms - LA game - running
This sounds really silly to me. You have to be able to accept a single stale. Ulm is in no trouble of losing the game.
Rehosts should only be used in dire situations, and this definitely isn't one. If you want to see an example of what kind of troubles they cause, go look at Madwar.
Napty, you get a response from the e-mail server when it accepts your turn. If you don't get one, then go to the thread and ask for an extension from the admin.
Jazzepi
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October 11th, 2008, 03:50 PM
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Captain
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Join Date: Jan 2008
Posts: 913
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Thanked 53 Times in 33 Posts
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Re: Fallen Kingdoms - LA game - running
Firstly, I want to say that it is a very ungrateful job being being a game admin. I will certainly think twice before starting a game next time.
Secondly, there won't be a rehost. While I sympathize with Natpy, it stands that he never asked for more time and one should certainly never wait till the last moment to send his turn. I just hope that he doesn't really switch to AI because of this. I will switch the server to 48h after this turn and when anyone needs more time than 48h, ask.
Finally, Jazzepi, I must say that you didn't find the best example, since it was you that asked for a rehost in MadWar for a reason that is also of a technical nature. Corrupted turn or a sent turn that didn't arrive, I don't think there is much difference.
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October 11th, 2008, 06:06 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
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Thanked 49 Times in 31 Posts
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Re: Fallen Kingdoms - LA game - running
Quote:
Originally Posted by Psycho
Firstly, I want to say that it is a very ungrateful job being being a game admin. I will certainly think twice before starting a game next time.
Secondly, there won't be a rehost. While I sympathize with Natpy, it stands that he never asked for more time and one should certainly never wait till the last moment to send his turn. I just hope that he doesn't really switch to AI because of this. I will switch the server to 48h after this turn and when anyone needs more time than 48h, ask.
Finally, Jazzepi, I must say that you didn't find the best example, since it was you that asked for a rehost in MadWar for a reason that is also of a technical nature. Corrupted turn or a sent turn that didn't arrive, I don't think there is much difference.
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*A'hem* I *NEVER* asked for a rehost. Madfrancis did that of his own accord. I was trying to get some help with the fact that my turn file was corrupted (and when that happens, you can't open it, you can't look at your turn, you can issue commands, you can't even play the game), and he rolled back the turn when he saw that I staled because of it. After that happened, I suggested we just go back to the next turn, letting me eat the stale, and that would be fine. Then Zeldor kept changing his troop orders in subtle ways (twice in a row) to make the battle more costly for Jomon, which was a douchebag move.
If you actually go back and read my original post, before MF rolled back the turn, all I asked was this...
"Every time I try to play my turn it just says "file corrupted" Or something to that tune. Can I get an extension to try ot figure this out?
Jazzepi"
... which is all I wanted, an extension to see if I could fix the problem, not a roll back.
Jazzepi
Last edited by Jazzepi; October 11th, 2008 at 06:09 PM..
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October 11th, 2008, 06:55 PM
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Captain
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Join Date: Jan 2008
Posts: 913
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Thanked 53 Times in 33 Posts
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Re: Fallen Kingdoms - LA game - running
My apologies, I didn't read carefully, I just skimmed through the thread. Actually, it was Zeldor that caused all the problems, not the fact that turn was rehosted. But I guess that you can't really count on people to play fair.
I am glad we are all still playing. I decided to take a stale myself in the end, to compensate for Natpy's stale. Thought it would be the best way to put us back on equal terms.
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