.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #23  
Old May 21st, 2002, 02:16 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Opinions on ethics of this PBW move

Surrender should require acceptance from the recipient, and is worth considering to disallow it at all when setting up games.

However, in the case described, where two empires who were both partners use surrender to become one, it's not necessarily an advantage, depending on the circumstances. I already wrote about this earlier today, but a few points:

1. The union empire will be more likely to trigger and stay in MEE status.

2. The union can now only do 12 intel projects instead of 24.

3. The union can't trade with itself anymore, reducing production, research, and intel by up to 20%.

4. The union can only send one diplomatic message to each other empire per turn, instead of two. It also has to have one treaty state with each other empire, instead of being able to have multiple treaty states, which can be taken advantage of in several ways.

5. The union now has half the limit on max ships and units in space for the scenario, compared to what it had as two empires.

PvK
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.