.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #37  
Old October 18th, 2008, 09:21 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: LlamaServer fixed

Thanks llama....

The weird thing was that I could ping / traceroute to your server. I could go to the admin pages. I just could *not* get the turn submitted.

We all know email is best effort....

But, perhaps I could make one small suggestion to the llamaserver.

Have a Env Variable - Hostable?.
Have a keep alive email send - say every 5 min or so.
If the llamaserver doesn't receive its own keepalive email it disables hosting (postpones all games) until 30 minutes after email reception returns.

This would prevent games from hosting in at least some instances where email couldn't be received.

Alternately, you could do keep alive pinging. Choose 2-3 well known ip addy's such as 4.2.2.2. Test for the return. If you can't receive ICMP returns - delay hosting.

My .02

Chris
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:02 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.