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  #1  
Old May 22nd, 2002, 06:02 PM

Gryphin Gryphin is offline
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Default Re: Tech tree viewer in the works...

I don't know if this helps.
I was able using Word to take the Tech Tree created by, um, was it you? and reduce it to a Tab Delimeted file.. From there I was able to port it to MicroSponge Access. A few preliminary efforts indicated I could do pretty defined searches on just a flat file.
I could send you the results or the seriess of macros I used to do the "parsing".
I realize not everyone has MicroSponge Access but ...
I'm not a programmer but if this helps, please let me know.
I will have guest for the next 6 days.. I may still be able to send it or upload it.
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  #2  
Old May 22nd, 2002, 09:55 PM

Lemmy Lemmy is offline
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Default Re: Tech tree viewer in the works...

It wasn't me who created that file.
I'm writing my own parser in Java and store the data in Java classes, figuring out how to connect with acces in Java (if possible) would take too much time.
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  #3  
Old May 23rd, 2002, 09:24 PM
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Default Re: Tech tree viewer in the works...

The JDBC/ODBC bridge connects Java to Access fairly quickly. But the better design is to do as you are planning, parse the SEIV files themselves for the data you need that way your techtree will be able to pickup patch changes and probably even mod changes easily.
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Old May 24th, 2002, 12:18 AM

Ransack Ransack is offline
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Default Re: Tech tree viewer in the works...

I was thinking of doing something like this too. One difference is that I am planning to use SVG as the output format. This would allow you to just point at a tech-level node and see in a floating window exactly what became available at that point.

Sound like a good idea?
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Old May 24th, 2002, 09:39 AM

Lemmy Lemmy is offline
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Default Re: Tech tree viewer in the works...

Quote:
Originally posted by Hank:
The JDBC/ODBC bridge connects Java to Access fairly quickly. But the better design is to do as you are planning, parse the SEIV files themselves for the data you need that way your techtree will be able to pickup patch changes and probably even mod changes easily.
yep, that's right, i'm writing a seperate Loader class, so that any patch changes will be easily updated.

Quote:
Originally posted by Ransack:
I was thinking of doing something like this too. One difference is that I am planning to use SVG as the output format. This would allow you to just point at a tech-level node and see in a floating window exactly what became available at that point.

Sound like a good idea?
hmm, don't know much about SVG, other that it's based on xml?
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  #6  
Old May 25th, 2002, 07:03 AM
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Default Re: Tech tree viewer in the works...

I'm kinda confused, woudl this tech viewer be for only the "vanilla" mod or for any tech tree? Cool either way though, i have trouble planning my sneaky research schemes when im not at a computer with my game open.
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  #7  
Old May 25th, 2002, 06:25 PM

Lemmy Lemmy is offline
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Default Re: Tech tree viewer in the works...

This will be for any mod, all you have to do is specify the mod directory, and it will create graphical tech tree out of it.
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