.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

winSPMBT: Main Battle Tank- Save $6.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 28th, 2002, 08:05 PM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: Tech tree viewer in the works...

No I don't think that the game accepts blank lines in the middle of a component definition or multiple blank lines (or it interpretes that like a premature EOF).
IIRC the double weapon display was a bug in components.txt fixed many patchs ago, the file I'm trying to load (sci-fi x-over mod's) does not have any of those errors.

Lemmy I'd like to see your program too. I think that windows or IE install a java vm, so you can expect most Users to have it.
Reply With Quote
  #2  
Old May 28th, 2002, 09:23 PM

Lemmy Lemmy is offline
Second Lieutenant
 
Join Date: Mar 2001
Location: Netherlands
Posts: 480
Thanks: 0
Thanked 0 Times in 0 Posts
Lemmy is on a distinguished road
Default Re: Tech tree viewer in the works...

posted here

don't forget to edit se4tv.ini first...
__________________
[Boo!]
Reply With Quote
  #3  
Old May 30th, 2002, 04:35 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Tech tree viewer in the works...

Can't get the loader to do anything. It goes Java Main- Bad command and file name, then farts out.. I edited the .ini file, and I think I have Java installed.

EDIT: just downloaded and installed the MS java VM. no effect.

Phoenix-D

[ May 30, 2002, 04:01: Message edited by: Phoenix-D ]
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #4  
Old May 30th, 2002, 09:52 AM

Lemmy Lemmy is offline
Second Lieutenant
 
Join Date: Mar 2001
Location: Netherlands
Posts: 480
Thanks: 0
Thanked 0 Times in 0 Posts
Lemmy is on a distinguished road
Default Re: Tech tree viewer in the works...

hmm, i know what wrong with that, the MS JVM odesn't have the java command, but "jview", that file is located in the c:\windows dir, so all you have to do is replace "java" with "c:\windows\jview" in the bat file.
(eidt: jview could be somewhere else if you downloaded it, just serach for it then)

But then you'll get another error, called java.lang.NoClassDefFoundError, for which i got no solution yet...
I suggest downloading the Sun JVM..i can't find the link yet...it's somwhere on java.sun.com, i'll post it when i find it..

[ May 30, 2002, 08:58: Message edited by: Lemmy ]
__________________
[Boo!]
Reply With Quote
  #5  
Old May 30th, 2002, 09:56 AM

Lemmy Lemmy is offline
Second Lieutenant
 
Join Date: Mar 2001
Location: Netherlands
Posts: 480
Thanks: 0
Thanked 0 Times in 0 Posts
Lemmy is on a distinguished road
Default Re: Tech tree viewer in the works...

ok, here it is..

http://java.sun.com/products/archive...jre/index.html
__________________
[Boo!]
Reply With Quote
  #6  
Old May 30th, 2002, 07:31 PM
Gandalph's Avatar

Gandalph Gandalph is offline
Captain
 
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
Gandalph is on a distinguished road
Default Re: Tech tree viewer in the works...

I am getting an error when attempting to use this. Here is the error error1.bmp Here is the line it refers to error2.bmp
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Reply With Quote
  #7  
Old May 31st, 2002, 01:46 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Tech tree viewer in the works...

Getting the same error, but according to Metapad line 429 is..

"Name := Space Port
Description := Facility which processes all generated resources in its system and makes them available for the empire.
Facility Group := Resource Extraction
Facility Family := 7
Roman Numeral := 0
Restrictions := None
Pic Num := 7
Cost Minerals := 6000
Cost Organics := 0
Cost Radioactives := 0 <-- right here
Number of Tech Req := 1
Tech Area Req 1 := Cargo
Tech Level Req 1 := 1
Number of Abilities := 1
Ability 1 Type := Spaceport
Ability 1 Descr := Acts as a spaceport for this system.
Ability 1 Val 1 := 0
Ability 1 Val 2 := 0
Ability 2 Type := None"

also, tried loading Proportions data. no go, "required tech area greater than max tech area". That's intential in Proportions, but looks like your loader doesn't like the concept.

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:04 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.