Panzer Bob's G2 Staff takes in this latest intelligence coupe, LOL Naw just kidding, As if Blitzkrieg would telegraph the ORBAT's to his KG opposing me right now!!
I must admit I usually try to stay on the historical path but at times or as time goes by in a Campaign the temptation is there to include things like Helicopters. Then again these innovations don't mean a guaranteed win. While Helos can spot they can also can be seen and shot down. Well-hidden recce can give you permanent eyes on the enemy.
My rule of thumb for winSPWWII depends on which country I'm playing and size of the unit, plus whether I'm playing a Human Commander However if I'm playing Battalion plus sizes in Campaign here's my thoughts and preferences:
Germans- SS KG’s 50/50 Panzer/Inf Mix, less Panzers if Heavy Panzers. Armoured Car/Mech Scouts/MC's for Recce. SPAA depends on dates. Arty depends on whether PBEM or AI Campaign.
As time/battles progress, besides upgrades, add Inf Protection, AT, AAA, and MG assets as possible. Plus additions like engineering assets.
Allies- US/UK/Cdn Army 66/34 Armour/Inf Mix, Armour with good Gun to Speed ratio, and Inf with good AT cap if available. Large Mech/Scout Recce Unit if feasible and lots of Arty or Large Caliber or mix depending on whether PBEM or AI Campaign.
As time/battles progress, besides upgrades, add Inf Protection and Inf AT cap, AT, and AAA as possible. Plus additions like engineering assets.
Now with all this being said, Campaigns like the Long Campaign against the AI, while starting historical, the length of the Campaign tends to make ones KG quite formidable and certainly not historical in equipment, structure yes, but not equipment.
AND, of course it sometimes boils down to what I’m trying to simulate.
Bob out
