Quote:
Originally Posted by Imp
REPAIR & REFIT POINTS
Should either be allocoted equally to both sides or loser should get more to preserve balance. Can justify as loser is closer to supply point as falling back, see next point
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I actually posted the same thing on the SPWW2 forum.
You can see it here:
http://forum.shrapnelgames.com/showthread.php?t=39549
I didn't get a direct response from Don or Andy; but Andy appeared to allude to it in another thread where he spoke about the importance of playing conservatively and force preservation.
I wholeheatedly agree with a cautious approach to PBEM campaigns, and think if both players play in that style, AND if both players are of similar ability, then repair points won't have such an impact.
The problem is that we often play opponents with a different skill level, and many sometimes employ an aggressive style of play (which can bring success or failure).
IMHO, rewarding both players with the same repair points will - in some ways - even the playing field.
Rewarding the loser with more repair points will go further still and make it more challenging to maintain back to back wins, and gives the loser a chance to make a 'come back'.