.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old November 2nd, 2008, 02:25 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,991
Thanks: 487
Thanked 1,926 Times in 1,253 Posts
Mobhack is on a distinguished road
Default Re: When Does the AI Give Up???

Quote:
Originally Posted by chuckfourth View Post
Hi Narwan
RERomine is talking about artillery units appearing beyond the visibility range, so when you say
Quote:
Originally Posted by narwan View Post
your spotters see some smoke or flashes (also represented by the smoke) in the distance at a certain spot.
Your spotters cant -see- any smoke or flashes. The appearance of your rear area artillery to the opponent is a bug. or in any case unrealistic. The same goes for smoke. In-game you can -see- the smoke from a 50mm mortar 10 kilometres away even if theres a mountain between it and you and your deep in a forest with a LOS of 1 hex. Your abandoned trenches also appear to the enemy after a while. This is a problem if you have a large infantry force that has a long march ahead of it and the enemy has artillery.
Best Regards Chuck.
No Chuckie - Narwan is of course quite correct, and you are showing your usual lack of a clue.

And of course you know it is not a "bug" since the spotting of on-map arty has been discussed many times in these forums and the previous Yahoo discussion groups.

Andy
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:07 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.