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November 2nd, 2008, 05:38 PM
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Re: A couple of sneaky tricks
Slave collars, hearts, Flesh Ward, Twisting Thorns and all eye items are non-findable, as are Lifelong Protection and Soul Contract. They can never be found by ANY commander if the owner is killed, they are gone when that happens.
Knife of the Damned is an annoying one that can be used for this, but there are far better uses for the astral and nature gems that would otherwise go to its making, especially in any sort of quantity.
In case someone wonders, the reason for why Lifelong Protection and Soul Contract are non-findable is found in the item descriptions. It is a contract written in blood between the Infernal Powers and the recipient and once the recipient dies, the Infernal Powers claim his soul and the contract ends. At that point it's just a scrap of parchment, though it could just as well go up in flames upon termination (for dramatic effect).
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November 3rd, 2008, 02:46 AM
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Re: A couple of sneaky tricks
Quote:
Originally Posted by Edi
Slave collars, hearts, Flesh Ward, Twisting Thorns and all eye items are non-findable, as are Lifelong Protection and Soul Contract. They can never be found by ANY commander if the owner is killed, they are gone when that happens.
Knife of the Damned is an annoying one that can be used for this, but there are far better uses for the astral and nature gems that would otherwise go to its making, especially in any sort of quantity.
In case someone wonders, the reason for why Lifelong Protection and Soul Contract are non-findable is found in the item descriptions. It is a contract written in blood between the Infernal Powers and the recipient and once the recipient dies, the Infernal Powers claim his soul and the contract ends. At that point it's just a scrap of parchment, though it could just as well go up in flames upon termination (for dramatic effect).
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You are definitely wrong Edi.
In Jotunland, I had a squad of scouts with black hearts. My prophet with unequaled obesity picked up a black heart and got like a 15 encumbrance value.
As for other items this works with: Bane Venom charm.
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November 3rd, 2008, 04:03 AM
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Re: A couple of sneaky tricks
Quote:
Originally Posted by chrispedersen
Quote:
Originally Posted by Edi
Slave collars, hearts, Flesh Ward, Twisting Thorns and all eye items are non-findable, as are Lifelong Protection and Soul Contract. They can never be found by ANY commander if the owner is killed, they are gone when that happens.
Knife of the Damned is an annoying one that can be used for this, but there are far better uses for the astral and nature gems that would otherwise go to its making, especially in any sort of quantity.
In case someone wonders, the reason for why Lifelong Protection and Soul Contract are non-findable is found in the item descriptions. It is a contract written in blood between the Infernal Powers and the recipient and once the recipient dies, the Infernal Powers claim his soul and the contract ends. At that point it's just a scrap of parchment, though it could just as well go up in flames upon termination (for dramatic effect).
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You are definitely wrong Edi.
In Jotunland, I had a squad of scouts with black hearts. My prophet with unequaled obesity picked up a black heart and got like a 15 encumbrance value.
As for other items this works with: Bane Venom charm.
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I just tested this, with Eyes of Aiming, Lifelong Protection, Soul Contracts, and Slave Collars.
Losing armies never pick up items.
Winning armies will never ever pick up an Eye or Slave Collars from an enemy army.
Winning armies will pick up Eyes of Aiming, Lifelong Protection, Soul Contracts, and Slave Collars in battles when dropped by friendly commanders who died in that battle.
So, I think Edi's post just refers to items dropped by enemy commanders. And Chris, this also does not conflict with what you saw, since your prophet picked up the items from friendly commanders.
I wonder what happens if a slave collar-wearing caveman is snagged with an Enslave Mind then killed? Who could pick up the collars?
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Last edited by vfb; November 3rd, 2008 at 04:10 AM..
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November 3rd, 2008, 04:28 AM
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Re: A couple of sneaky tricks
Hmm, then some of the flags lch has uncovered work differently than expected. Well, more info to puzzle out then. I may also remember some of that list of items wrong, so I need to go over it again.
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November 3rd, 2008, 05:45 AM
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Re: A couple of sneaky tricks
Quote:
Originally Posted by Edi
Hmm, then some of the flags lch has uncovered work differently than expected. Well, more info to puzzle out then.
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Things in brackets were unconfirmed guesses. Maybe it's something else then, or it doesn't work like expected, though that mechanic was the most reasonable thing to assume. Which Eye is never going to be picked up, vfb?
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November 3rd, 2008, 08:32 AM
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Re: A couple of sneaky tricks
Quote:
Originally Posted by lch
Quote:
Originally Posted by Edi
Hmm, then some of the flags lch has uncovered work differently than expected. Well, more info to puzzle out then.
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Things in brackets were unconfirmed guesses. Maybe it's something else then, or it doesn't work like expected, though that mechanic was the most reasonable thing to assume. Which Eye is never going to be picked up, vfb?
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Sorry, I have bad grammar!
Any item dropped by a friendly commander can be picked up by the army that wins the battle.
None of the 'restricted' items (Eyes, Contracts, Collars) Edi lists which have been dropped by an enemy commander can be picked up by the army that wins the battle.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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November 3rd, 2008, 08:03 PM
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Re: A couple of sneaky tricks
I agree with your analysis vfb; I do think you can only pick up those items from *your* side.
I would prefer to see that they wouldnt be picked up at all.
I've had commanders go blind from picking up two of them =(.
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November 3rd, 2008, 04:32 AM
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Re: A couple of sneaky tricks
Quote:
Originally Posted by vfb
[I wonder what happens if a slave collar-wearing caveman is snagged with an Enslave Mind then killed? Who could pick up the collars?
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No-one, I suspect. The collar would likely disappear forever when the Enslave went off.
If he was Charmed, however...
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