.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #37  
Old November 2nd, 2008, 06:30 PM
Nikelaos's Avatar

Nikelaos Nikelaos is offline
Sergeant
 
Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
Nikelaos is on a distinguished road
Default Re: Blood Indies

Quote:
Originally Posted by vfb View Post
Quote:
Originally Posted by OmikronWarrior View Post
A strategy I played around with in my head (and a little in SP) is using the Blood Fountain (which combines a low cost with a significant bonus to blood hunting) to quickly get LA Man a blood economy. With Growth-3 and patroling Judges taxes can remain at 100% with out generating excessive unrest and still increase the population (though not as quickly). Problem was I just couldn't figure out how to translate an enormous early advantage in blood economy into success on the battlefield while sacrificing an SC or a rainbow.
This sounded like a neat idea, so I tried it in SP. I thought with CB1.3 I'd be able to leverage the reduced cost and research for Call Lesser Horror.

Order-3, Prod-3, Grow-3, Luck-2, Drain-3, Blood-4 fountain.

So, I spent the first year slowly expanding with just vanilla troops and the prophet, and then by the second year I empowered 2 Magisters Arcane in blood. They can take a province together with (Call Lesser Horror, flee) -- well, they turn it into an uninhabited zone that a Judge/scout/whatever can walk into the next month and steal. Another scout can sneak around carrying slaves for casting in his pocket.


But. Here are the problems I found with this strategy:

1 - It's really slow expansion

2 - With drain dominion, they get 120 fatigue from one Horror cast and can't flee the battlefield for a while.

3 - The horrors can be lost to lances, etc. Then the mages are toast.

4 - Even with Grow-3, both Magisters I empowered got diseased in Late Winter!

I was thinking of going with mass Lifelong Protection, researching Const-4, but gave up before I got there.
how about using you're pretender for blood summons, you have the heliophagii to make use of and and arch devils and such.
__________________
Melita Mod
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:56 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.