.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #18  
Old May 23rd, 2002, 08:53 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: New Patch?

"7. Changed - Engine Damaging Weapons no longer skip shields."



"To make a long story short (too late), I think that it makes sense for shields to interfere with a weapon of this type, and it does not make them useless. Rather it forces them into a more secondary role, which makes sense given the type of weapon they are."

Except for the problem that by the time a ship's shields go down in SE4, it's ussually about to die anyway. This really cripples these weapons and IMO should be moddable.

EDIT: and it *completely* kills off the massive engine killer. Because it's a once-per-combat weapon and the AI will fire as soon as possible, you have two options:
-let the thing be nothing more than a big gun that hits shields
-let it do so much damage that is breaches ANY ship's shields and kills the engines.. making it completely unbalanced and overpowered. Not because of the engine damage, but because of the shield damage!

Phoenix-D

[ May 23, 2002, 20:00: Message edited by: Phoenix-D ]
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:34 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.