
May 24th, 2002, 04:16 AM
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Join Date: May 2002
Location: NYC, NY
Posts: 12
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Re: Hi, all--
Quote:
Originally posted by Phoenix-D:
none..you just ran into one of the quirks of the data files. Namely, the descriptions tend to be out of data and somewhat inaccurate. This was never implimented.
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Thanks-- you just saved me from experimenting.
Gods, this game engine has so much potential as it stands, but if all of the abilities were fully orthogonal rather than being overloaded, the configurability would go way up. For instance, it would be really useful if most or all of the distinctions between unit types, ships, and starbases were a result of component abilities.
It might also help reduce the complex interdependencies between the data files, which would make life easier for modding since changes wouldn't interfere with each other as much. It would also make the process of tuning easier because changes would be more localized and you wouldn't have to rebalance components, damage ratios, etc.
Well, I suspect I'm going to have a busy Memorial Day weekend with this as it is...perhaps I should start with smaller changes.
-Chuck
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